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Mrežne igre Multi-player igre

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Stara 4.10.2008, 3:41   #2241
BigPimPin
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Citat:
M.C. kaže: Pregled poruke
Ma bre...si citao prethodne strane, vec je pomenut. U replayu je ispisao vise nego ja na forumu. :P
"Pando, imas stit, sad ih karaj". KOLJI Do suza sam se smejao.
"Pando,pandoOOO..." covece ja ne znam kad on igra kad je stalno chatovao..apm mu je 500
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Stara 4.10.2008, 8:36   #2242
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Citat:
M.C. kaže: Pregled poruke
Ma bre...si citao prethodne strane, vec je pomenut. U replayu je ispisao vise nego ja na forumu. :P
"Pando, imas stit, sad ih karaj". KOLJI Do suza sam se smejao. A jedan lik ladno od leavera uzima iteme za sebe i prodaje ih. Ostali popenili...

Inace ne znam kako ljudi mogu da budu takvi debili sto se tice dote. Bezim od heroja treba mu jos jedan hit da me ubije, a lik sa Viperom, i health i mana u fullu takodje bezi ispred mene...
Jaoj, poslao bih mu T-Baga iz Prison Breaka pa mu ne bi vise palo na pamet!
U bog te mazo ja skroz zaboravio na to...pa jos da je znao da igra ,anti mage , drao bi meduzu
Inace ima lepe reflekse za ovo...samo da vise odigram sa njim ,nikako da ga uhvatim uvece da igra....
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Stara 4.10.2008, 17:24   #2243
GrimReaper
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Otje li neka dota skoro, ja narednih nedelju dana ne idem u shkolu, pa mogu svaki dan u skoro svako vreme.
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Stara 4.10.2008, 18:23   #2244
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E sad u petak u 8 bi bilo super ,da ako luna sredi problem pa da igramo...
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Stara 4.10.2008, 21:19   #2245
BigPimPin
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I ja sam za,taman cu i ja do tad da sredim komp...
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Stara 4.10.2008, 21:20   #2246
LunaticRS
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nema sredjivanja problema duze vrijeme!crklo je nesto...ram sigurno, a za ostalo ne znam...mozda je i ploca...pucanje tekstura moze biti i grafichka...ma krah totalni...nema me na dota mozda i mjesec dana!masina je pod garancijom samo sto dok zamijene dijelove mozda i ostarim!
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Stara 4.10.2008, 21:47   #2247
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Znaci sad smo na peri...valjda u ceskoj nece padati sneg!
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Stara 7.10.2008, 16:00   #2248
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Sad odigrah novu 6,55 dotu .. i zakiva....

Ye6es nove heroje...
Sve je izenjeno...novi putevi .. nema vise da ako oes u sumu (pored lana ) da kupujes da si u corsokaku posto imaju dva izlaza...frozen throne i drvo se sada mnooogo lakse obaraju posto su odma na meti mid lane-a! ,novi recepat ,nove patike koje su maltene besplatne a daju +70 ms, + 16 dmg +7 armor i phase walk ,koji zakiva ...

Nekako je aegis cudan ,sem sto te vraca gde umres ima neki cd ,kakav .. ne znam nisam ga imao!
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Stara 7.10.2008, 16:16   #2249
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lol...i ja sad pokusah da igram...tri partije od po 20 min. ili je lagovalo ili su restartovali server,uvek je nesto bilo prepreka ka zavrsetku partije...popalili se svi na admirala i winda bas,bas...a ja na ezalora,pa samo njega uzimao.Sad mi ne izgleda onako musicav kao pre...poceo je bolje da jede pa mu se sad ne poznaju kosti i nije providan...lol
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Stara 7.10.2008, 17:46   #2250
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Da krenemo sa oficijalnim changelogom. Dosta zanimljivih promena koje nisu pomenute ranije. Here it goes:

* Added a new hero (Windrunner)
* Added a new hero (Admiral Proudmoore)
* Added a new item (Magic Stick,239688)
* Added a new item (Dust of Appearance)
* Added a new item (Phase Boots)
* Added a new item (Glyph of Fortification)

* New Loading Screen
* Redesigned and improved Sentinel and Scourge bases as well as nearby terrain
* Added a new game mode (-captainsmode/-cm)
* Rewrote creep/neutral/powerup spawn systems. The game timer now counts down to 0, at which point the creeps and powerups spawn. 30 seconds later the neutrals spawn. This behavior is the same as various popular modes, but it is now standardized to the entire game with the new clock. All game events are based off of this time rather than an arbitrary time based on the mode you used.
* Lots of various performance improvements and fixes

* Reworked Keeper of the Light
* Various changes to Enchantress's abilities
* Reworked Bounty Hunter's Track
* Rebalanced Insatiable Hunger
* Reduced vision aoe on Spin Webs and tweaked cooldown and manacost progression
* Minor improvements to Anti-Mage's base stats
* Tweaked Blur evasion chance per level
* Reworked Call of the Wild stats and mechanics
* Decreased Watcher's vision a little bit
* Increased Rhasta's movement speed a bit
* Improved Crystal Maiden's Brilliance Aura a bit
* Minor improvement to early levels of Bloodbath
* Increased Spirit Lance cast range a bit
* Improved Sven's Agility gain
* Increased Sand King's armor a bit
* Changed SA's Blink Strike to move him behind the target(231470)
* Lowered Chaos Meteor cooldown from 70 to 55
* Rebalanced Haunt cooldown (150/120/90 -> 120)
* Improved how the manacost scales on Crippling Fear
* Improved level 2 and 3 manacost and regen on Death Pact
* Improved Psionic Trap's cooldown progression
* Nerfed the duration on Battery Assault
* Increased Hookshot cooldown
* Quill Spray manacost no longer goes up per level
* Decreased day vision on Visage's Revenants by 400
* Removed magic immunity from level 3 Revenants and added improved magic resistance
* Improved movement speed of the ghosts on Exorcism a bit
* Undid previous damage return threshold change on Exorcism
* Increased Death Prophet's base strength a bit
* Added an extra arrow to Medusa's Split Shot
* Rescaled Medusa's Purge cooldown from 12/11/10 to 12/10/8 seconds
* Reduced Chronosphere cooldown
* Ravage AOE decreased for level 1 and 2
* Decreased Guardian Angel AOE and duration a bit

* Changed how Scroll of Town Portal works
* Reworked Black King Bar
* Rebalanced Sange, Yasha, and Sange and Yasha
* Changed Lothar's Edge Recipe
* Changed Diffusal Blade Recipe
* Changed Maelstrom Recipe
* Aegis now respawns you where you died with full hp and mana but is undroppable and unstackable. Roshan takes it back when he respawns if it is unused
* The game now announces who acquires Aegis
* Increased Guinsoo's Scythe of Vyse cooldown
* Tweaked Manta Style
* Reduced Kelen's Dagger cooldown from 30 to 15 seconds
* Kelen's Dagger now only triggers on player controlled damage
* Changed Max Stock on Observer Wards to 2
* Decreased Sentry Ward's truesight range
* Couriers can no longer place wards
* Blades of Attack price reduction (650->500)
* Chainmail price reduction (620->550)
* Gloves of Haste price reduction (550->500)
* Increased Armlet recipe cost by the same amount Blades of Attack and Gloves of Haste were reduced
* Increased Power Treads recipe cost by the same amount Gloves of Haste was reduced
* Increased Vanguard hitpoints by 50
* Increased Boots of Travel movement speed by 5
* Boots of Travel now takes the same time as scrolls teleport (4->3 seconds)
* Increased Heart's regeneration rate from 11 to 15
* Added Scroll of Town Portal to Goblin Shop replacing Javelin
* Added Ring of Regeneration to Goblin Shop replacing Hyperstone
* Added Magic Stick to Goblin Shop replacing Gloves of Haste
* Rebalanced tangos to come in batches of 3 (same overall regen per pack)

* When there is only 1 Assist to a Sentinel or Scourge kill, the kill is
instead given to that hero. When there are multiple assists to a Sentinel or
Scourge kill, the gold is split amongst those assisters rather than the
entire team
* Changed First Blood to be given to the Assist players when creeps kill the
hero rather than giving it to Sentinel or Scourge and splitting
* Tower gold is split if Sentinel or Scourge gets the last hit
* Denied towers give 50% team gold rather than 0%.
* Changed and standardized the bounty values on all structures
* Slight adjustments to gold bounty variance on Sentinel and Scourge creeps
* Global team tower bounty increases a little per tower level
* Roshan now gradually becomes stronger over time instead of after death
* Increased Hero Kill Experience bonus a little bit (+8 unshared experience per hero level in an area)
* Hero Kills now give a flat gold bounty in an area (+40, not to killer)

* You can now purchase items in your base without a courier (they drop to the floor)
* Improved image compression used in the map (243150)
* Added a new command -quote # that plays a hero quote, -quote random will play a random hero quote. The quote entry method will be improved when more heroes are added. It has Witch Doctor, Nightstalker, Alchemist, Silencer, Sniper and Rhasta right now, i will add more over time
* Changed the Goblin Shops terrain a bit and increase the shop aoe
* Buyback is now done at your Circle of Power
* Shops can be added to control groups
* Added new flavor texts to some items (Magical Bottle, Refresher Orb, Eye of Skadi, Blade Mail, Gem of True Sight, Null Talisman, Staff of Wizardry, Scroll of Town Portal, Belt of Giant Strength, Point Booster, Energy Booster, Vitality Booster, Soul Booster and Tangos)
* Fixed an old Viper Strike glitch
* Reduced extra damage taken by Rune Illusions...

Poslednja ispravka: M.C. (7.10.2008 u 18:10)
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Stara 7.10.2008, 17:48   #2251
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...* Added a new command to swap items (-itemswap x y where x and y correspond to numbpad location) inventory slots primarily for when dealing with undroppable items or items in cooldown
* Fixed some bugs with -kickafk
* Changed Sentinel consumable shop model
* Couriers now have a "Drop All Items" ability
* Added a buff indicator for Blur
* Added soundsets to the shops for when you select them
* Adjusted Blur's visuals for self/allies
* Changed -SD time to be the same as AP
* Fixed Maledict effect sometimes getting stuck on a hero
* Fixed a potential bug with Devour and Decrepify
* Fixed Illuminate's interaction with Cliffs and units very close to it
* Fixed some performance issues with Nature's Attendants
* Changed the World Tree/Frozen Throne tower models (236560)
* Added an undead crown model to King Leoric (205388)
* Improved Glaives of Wisdom projectile (219546)
* Lots of various terrain fixes and improvements
* Fixed minor bug with Alchemist's starting strength
* Improved Magnus movement animation (189265)
* Added an allied only visual effect to Charge of Darkness (219684)
* Improved Black Hole visual effect
* Added new animation for Night Stalker during the night (213624)
* Renamed the "new" recipe shop
* Added a new command for viewing your Hook Accuracy (-ha)
* Added post creepspawn gametime to replay data for parsers
* Fixed a very minor rounding issue for -ms
* Fixed Blackhole to properly pull Infernal
* Fountain heal range increased by a small amount
* Added a message to show who killed a tower
* Fixed a terrain glitch near the Scourge Secret Shop
* Added a new mode -fastrespawn(-fr) that causes respawns to take half as much time
* Clicking Power Treads no longer interrupts commands
* Removed Crow's mana upgrade capability
* Fixed some targetting issues on the World Tree (PGRu-Unexpect3D)
* Updated King Leoric's story (235450)
* Fixed some performance issues with Freezing Field
* Added Hero ID data to the replay
* Fixed a bug when entering -di before the game mode is entered
* -sc mode now spawns same creeps in the same lane
* Revenants can no longer attack items
* Added a test mode command -trees to respawn all dead trees instantly
* Fixed a bug with Holy Persuation and Infest


Some Item Details:
-------------------
This is not a full list of changes, see the above changelog for that. These are just some of the changes in more detail.


Blades of Attack:
==================
Blades of Attack 650 -> 500
Dagon recipe unchanged (so total cost is 150 less)
Crystalys recipe unchanged (so total cost is 150 less)
Armlet recipe is 150 more gold


Gloves of Haste:
=================
Gloves of haste 550->500
Midas recipe is unchanged (so total cost is 50 less)
Treads recipe is 50 more gold
Armlet recipe is 50 more gold


Chainmail:
============
Chainmail 620->550
Buckler/Mekansm recipes are unchanged (so total cost is 70 less)
Blademail recipes are unchanged (so total cost is 70 less)
Assault Cuirass recipes are unchanged (so total cost is 70 less)


Vanguard:
=========
Gives 50 more hitpoints


Kelen's Dagger
:
================
Only gets disabled from player based damage
Reduced cooldown from 30 to 15 seconds


Old BKB
=========
Ogre Axe (1000)
Broadsword (1200)
Recipe (1600)
18 Damage
10 Strength
85 seconds cooldown
9 seconds
Total: 3800


New BKB
=========
Ogre Axe(1000)
Mithril Hammer (1610)
Recipe (1300)
24 Damage
10 Strength
80/75/70/65/60/55 seconds cooldown
10/9/8/7/6/5 seconds
Total: 3910



Old TP Scroll:
===============
Only 1 person can target a specific building
Gave massive bonus armor
Gave bonus regardless of casting state
12 second shop cooldown


New TP Scroll:
===============
Any number of people can teleport at the same location at the same time.
You can choose the relative area around the structure that you want to TP
to.
Only allies see the exact position, your enemies see it on the building
only.
Does not give any bonus armor
If structure dies while you are tping, the tp does not force cancel
2 second shop cooldown
Available in Goblin Shops


Old Boots of Travel:
====================
+85 Movement Speed
Teleport:
4 Sec Casting Time
60 Cooldown
75 Manacost

New Boots of Travel:
====================
+90 Movement Speed
Teleport:
3 Sec Casting Time
60 Cooldown
75 Manacost


Old Lothar's Edge:
==================
Blades of Alacrity (1000)
Blades of Alacrity (1000)
Claymore (1400)
Recipe (650)
+21 Damage
+21 Agility
Wind Walk (Active, 9 duration, 17 cd, 75 manacost, 20% ms bonus)
Total: 4050



New Lothar's Edge
:
===================
Mithril Hammer (1610)
Quarterstaff (900)
Scroll (1100)
+38 Damage
+10 Attack Speed
Wind Walk (Active, 9 duration, 20 cd, 75 manacost, 20% ms bonus)
Total: 3610


Old Maelstrom:
==============
Mithri Hammer (1610)
Boots of Elvenskin (450)
Recipe (1300)
Total: 3360


New Maelstrom:
==============
Claymore (1400)
Boots of Elvenskin (450)
Recipe (1400)
Total: 3250


Old Diffusal Blade:
====================
Blades of Alacrity (1000)
Robe of the Magi (450)
Recipe (1550)
+15 Agility
+6 Intelligence
18 Mana Burn
Total: 3000


New Diffusal Blade:
====================
Blades of Alacrity (1000)
Blades of Alacrity (1000)
Robe of the Magi (450)
Recipe (850)
+25 Agility
+6 Intelligence
20 Mana Burn
Total: 3300





Old Manta:
===========
Diffusal Blade (3000)
Vitality Booster (1100)
Recipe (1400)
+23 Agility
+6 Intelligence
+250 HP
36 Mana Burn
Total: 5500


New Manta:
===========
Diffusal Blade (3300)
Vitality Booster (1100)
Recipe (1400)
+30 Agility
+6 Intelligence
+250 HP
40 Mana Burn
Total: 5800 ...
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Stara 7.10.2008, 17:50   #2252
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...Old Sange:
==========
16 Strength
10% Maim (10% ms slow for 6 seconds)
10 Damage
Ogre Axe (1000)
Belt of Giant Strength (450)
Recipe (800)
Total: 2250


New Sange:
===========
16 Strength
15% Maim (20% ms slow for 4 seconds)
10 Damage
Ogre Axe (1000)
Belt of Giant Strength (450)
Recipe (800)
Total: 2250


Old Yasha:
==========
16 Agility
10% Attack Speed
10% Movement Speed
Blades of Alacrity (1000)
Boots of Elvenskin (450)
Recipe (800)
Total: 2250


New Yasha:
==========
16 Agility
15% Attack Speed
10% Movement Speed
Blades of Alacrity (1000)
Boots of Elvenskin (450)
Recipe (800)
Total: 2250


Old Sange and Yasha:
=====================
16 Strength
16 Agility
15% Maim (30% ms slow for 6 seconds)
15% Attack Speed
15 Damage
15% Movement Speed
Sange (2250)
Yasha (2250)
Recipe: 800
Total: 5300


New Sange and Yasha:
=====================
16 Strength
16 Agility
15% Maim (30% ms slow, 15% as slow for 4 seconds)
15% Attack Speed
12 Damage
12% Movement Speed
Sange (2250)
Yasha (2250)
Recipe (500)
Total: 5000

MS bonus does not stack with Yasha




Old Sentry Wards:
=================
Vision: 200
Truesight: 1100
Cost: 200
Charges: 2
Lasts 6 minutes


New Sentry Wards:
==================
Vision: 200
Truesight: 700
Cost: 200
Charges: 2
Lasts 3 minutes



Old Observer Wards:
===================
Vision: 1600
Cost: 200
Charges: 2
Lasts 6 minutes
Max Stock: 3
Stock Cooldown: 6 minutes


New Observer Wards:
====================
Vision: 1600
Cost: 200
Charges: 2
Lasts 6 minutes
Max Stock: 2
Stock Cooldown: 6 minutes


Dust of Appearance:
===================
2 charge consumable. Does not stack in inventory.
Places a buff on nearby enemy units (1250 aoe). Only affects heroes (not
wards). While you have the dust of appearance buff, invisibility will have
no effect. This does not mean you are tracked, you aren't visible to enemy
if you are fogged. It just prevents invisibility.
Lasts 12 seconds. 60 CD
190 Gold



Magic Stick:
============
Cost: 210 Gold
Energy Charge (Does not stack)
When enemy or ally (not self) casts a spell around you (1400), you gain 1
charge. Maximum 12 charges. When you cast the item, you instantly regenerate
12 hp and 12 mana for each charge.
This does not trigger off of non-spells or attack orbs


Phase Boots:
============
70 Movement Speed
+7 Armor
+16 Damage
Phase (Active, 5 duration 10 cd):
Gives no collision with units
10% movement increase
Casting spells or items dispells phase

Boots of Speed (500)
Blades of Attack (500)
Chainmail (610)
Total: 1610




Glyph of Fortification:
=======================
Consumable Item - Instant cast, does not go to inventory.
Cost: None
Cooldown: 6 Minutes
Stock Max: 1

Gives Old TP Scroll style bonus armor to all allied buildings for 4 seconds.





Some Hero Details:
-------------------
This is not a full list of changes, see the above changelog for that. These
are just some of the changes in more detail.


++ Keeper of the Light

Illuminate:
=======
It now gives vision gradually as it grows in the area it is "illuminating"
rather than at the end.
Fixed Illuminate's interaction with Cliffs and units very close to it


Mana Leak:
========
In short, a mana rupture. The numbers are 0.035/0.04/0.045/0.050% of total
manapool drained per unit moved. So, if the target moves 700 units, at level
1 it loses 24.5% of total mana pool.. at level 4 it loses 35% of its total
mana pool. Duration of the buff is 5/6/7/8

If the target runs out of mana, the effect stops and the target is stunned
for 1.25/1.5/1.75/2 seconds.

Cast Range: 1200
Cooldown: 20 seconds
Manacost: 75


Chakra:
======
Increased cast range(500->900), lowered cooldown a bit(19->19/18/17/16
seconds), rescaled manacost (40/80/100/120->40/55/70/85), removed the damage
bonus and minor health regen.

Spirit Form:
=============
Morphs into a new unit, same stats/items as kotl. Gives him extra abilities.
He has ALL his abilities in this new form.

Manacost: 100
Cooldown: 80/70/60 seconds
Duration: 40 seconds


Blinding Light:
-Targets a 650 aoe. Causes units in the targetted area become blinded,
causing them to miss 80% of attacks for some time. Knocks back units 250
distance over 0.4 seconds.
-Cast Range: 600
-Mancost: 50 Manacost
-Cooldown: 20 seconds
-Duration: 3/4/5 seconds


Recall:
-Teleports an allied hero to you after 5/4/3 seconds. If the unit takes
player based damage in this period, the effect ends.
-Mancost: 100
-Cooldown: 40

Illuminate:
-Causes illuminate to self charge when cast in spirit form. You can
discharge it by clicking on a temporary replacement icon that appears in
your ability card.



++ Enchantress

Untouchable:
============
It now is a normal skill and scales 30/50/70/90% from 50/70/90%

Enchant:
=========
Creep control duration reduced from 120 to 80 seconds.

Impetus:
========
This is now the ultimate. Bonus Damage 15%/20%/25%, Manacost is 55/60/65 and
Cooldown is 0 seconds on all levels. As an ultimate it now pierces magic
immmunity



++ Bounty Hunter

Track:
======

The movement bonus is now given in an area around the tracked unit to all
allied units. The bonus bounty is given to bounty hunter as long as the
target dies while under the buff, the killer is not a factor. See tooltip
for more data. Costs 50 mana all levels.


++ Broodmother

Spinweb:
=========
Reduced vision
Cooldown from 90/75/60/45 to 90/70/50/30 seconds
Manacost from 140 to 50


Insatiable Hunger:
===================
Was 60/75/90 bonus damage with 40/60/80% lifesteal for 20 seconds
Now 60/80/100 bonus damage with 40/55/70% lifesteal for 12 seconds

Poslednja ispravka: M.C. (7.10.2008 u 17:58)
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BigPimPin (7.10.2008)
Stara 7.10.2008, 17:51   #2253
M.C.
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Određen forumom Re: DotA

++ Beast Master

Call Of The Wild:
==================
Greater Hawk:
No permanent invisibility. Has an active invisibility: duration 5 seconds 1
second fadetime, 30 cooldown
25 -> 200 hp
100 -> 40 bounty
280 -> 400 ms

Greater Quillbeast 700 -> 500 hp
Cooldown: 45/50/55/60 -> 40 seconds
Duration: 60/70/80/90 -> 60 seconds ...



Captains Mode:
--------------

Blue and Pink are the team captains. A random side starts the process(you
can customize this, see below)

Ban Time: 40
Pick Time: 60
Extra Time: 45

You start by alternating 1/1/1 in the ban phase. Each captain removes up to
4 heroes. Running out of time does not result in a random hero ban.

After that you enter the 1/2/2/ pick phase. Each captain picks the heroes
his team will use.

If at any time you run out of time, you start to use up your extra time. If
you run out and you are in pick phase, you get a random hero.

Creeps spawn 90 seconds after the pick draft phase is over. Right after the
hero pick phase ends, the 5 heroes for your team are presented with a
checkmark on them (RD style) allowing players on your team to pick which one
they want to be.

The captain that starts this process is random. If you want to give the
starting to Sentinel, type -cm 1 or -cm 2 for Scourge after the game mode is
entered.

The picks, bans, timers, etc are all presented in a board for easy viewing
by team mates and observers.

To bi bilo to narode. Sad cu da krenem da citam redom i izdvojim neke nove koje mi privuku paznju. Stay tuned.

Poslednja ispravka: M.C. (7.10.2008 u 18:09)
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BigPimPin (7.10.2008)
Stara 7.10.2008, 18:17   #2254
Gordon Freeman
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Određen forumom Re: DotA

Auuuuuuu ,ovaj cs mode RULEZZZ!!!!
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Stara 7.10.2008, 18:33   #2255
M.C.
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Određen forumom Re: DotA

Kunkka the Admiral Proudmoore update:

The coolest skill is his ultimate, using a ghostship to hit the enemies and gives buff to the allies. His first skills is make a water blown from the ground and damage the enemies. His second skill gives you bonus damage and splash every few hits. His third skill is mark the spot,marks a hero and leaves an X in its area, after 5 seconds the targetted hero moves back to the X mark.
Here is more explanation about his skills:

Torrent
Using his unparalleled knowledge of the sea, Kunkka is able to summon a blast of water at a targeted area. After 2 seconds a fierce torrent of water errupts from the ground, the stream blasting enemies caught in the AoE into the sky, dealing damage and slowing movement speed by 30%.
Cooldown: 12
Manacost: 105
This skill pretty cool, gives 120/180/240/300 damage and the torrent last for 2/3/4/5 seconds.

Tidebringer
Kunkka's legendary sword Tidebringer is infused with the very power of the sea. Akin to the ebb and flow, Tidebringer passively grants the hero increased damage and 500 AoE cleave for a single strike every once a while.
This skill is just like Leviathan's Anchor Smash and Weaver double damage combined. Gives 15/30/45/60 bonus damage every 16/12/8/4 seconds. Great for last hitting.

X Marks the Spot
In order to make an assembly for his troops, Admiral Proudmoore targets a hero and marks its current position on the ground. After a few seconds, the hero will instantly return to the mark.
Cooldown: 60/50/40/30
Manacost: 110
Marks a hero and leaves an X in its area, after a 2/3/4/5 seconds the targetted hero moves back to the X mark with 500/650/800/950 cast range. Use this to make the blinker enemy cannot escape.

Ghost Ship (ultimate)
The admiral summons the mythical ghost ship S.S. CoCo to the battlefield. Allies are doused in Captain CoCo's Rum, inebriating them for 30% bonus movespeed and numbness to incoming damage, causing them to feel only half of the pain now and half after the Rum wears off. Enemies, pirates and scurvy knaves are dashed on the rocks for damage and a brief stun when the ship crashes.
Cooldown: 100/80/60
Manacost: 150
Great skills to initiate battle and even for chasing enemies. It gives 300/400/500 crash damages and the CoCo's Rum last 5/6/7 seconds.



Torrent, pick a place, wait for 2 seconds and KABOOOM! A blast of water coming out from the ground and throw everything to the air



Tidebringer, great splash damage. Look at the range, even the ranged creeps get hit too! Neat skill for farming.



Ghost Ship
, this ship will help you initiate battle. You feel like fighting on Pirates of Caribbean with this skill.



X Marks the Spot
. Mark your target, after several seconds he will get back to the X mark. Imagine you do this to a hero that using Town Portal, after several seconds i bet he will back and say WTF?!!!



Captain Coco's Rum, drink the rum, raise movement speed and your pain is gone a half. But the other half will turn back after the rums effect gone though.
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Stara 7.10.2008, 18:42   #2256
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Određen forumom Re: DotA

Alleria The Windrunner update:

She was an extreme hero when she first appear on beta version. Her old ultimate make her as a totally flying unit that can walk over trees and hills, awesome! But her skills got changed on later beta and the official one. You can see her great old skill on the later part of this post. Both with Kunkka the Admiral Proudmoore, they are great additional heroes. And yeah, she is an Intelligence hero, lot of people mistake and assume her as Agility type. I think that's because we're seen her as Traxex. These are her skills:

Shackleshot
Alleria fires an enchanted arrow using wind magic that binds the target to an enemy unit or tree behind it.
Cooldown: 14
Manacost: 90/100/110/120
Always knocks back the target. If the target hits a group of units or a tree, the struck units (including the target) are stunned for 1.4/2.1/2.8/3.5 seconds. (700 unit cast distance)

Power Shot
Windrunner winds up her bow for up to 1 second to perform a single powerful shot. The arrow travels 1700 distance, dealing damage and destroying trees in its path. The damaged dealt is greatest to the first target of it hits and is reduced by 10% with each other it passes through.
Cooldown: 12
Manacost: 90/100/110/120
Deals 120/200/280/360 damage to all enemies in straight line. The arrow has vision and knocks down trees in the process.

Windrunner
Imbues her body with the essence of wind, increasing her movement speed by 50% and giving her the ability to evade all physical attacks for short period of time. Additionally, the gusts of wind around her impairs the movement of nearby enemies, slowing their movement speed in a 300 AoE around her.
Cooldown: 65/50/35/20
Manacost: 100
Say goodbye to this Imba cyclone skill, now it only gives you 50% ms increase, and 100% evasion for 2.75/3.5/4.25/5 seconds and 8/16/24/30 % slow.

Focus Fire (ultimate)
Alleria channels wind throughout her body to surge an excess of adrenaline, giving her maximum attack speed on one target for 10 attacks. Damage is reduced in this state.
Cooldown: 60
Manacost: 200/300/400
Now, her ultimate has been nerfed. No longer IMBA flying unit. Now it seems to give max attack speed for 10 attacks as long as your attacking the target. Your damage get reduced on 50/40/30 % while using this skill.

She is very good at chasing and ganking. Shackle Shot and Power Shot make for great chasing abilities. Power Shot can be used to create shortcuts through trees to catch up with your target.A properly aimed Shackle Shot (to ensure the enemy hits other units or trees and gets stunned) is necessary to make full use of this skill. Windrunner makes you easily catch up with fleeing enemies. Her ultimate aim you to be a damage dealer. All in all, a fun hero. A bit lacking in damage, but makes up for it with interesting abilities.



Power Shot It's damages whatever it's through. It's also cut the trees. After the update, there's short delay before the arrow released.



Shackle Shot
, it will 'link' two units together and stun them both, hence, shackles. It wont stun nearly as long if there is no unit near by.



With 100% evasion and 50% movement speed boost, Windrunner is the ultimate fleeing and chasing skill!
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Stara 7.10.2008, 21:20   #2257
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Određen forumom Re: DotA

Elem...

*Thumbs up za loadscreen na kome su sada Lina, Trax, Sven, Huskar, Axe, Lancer, Invoker, Necro i Void. Osvezavajuce, onaj stari odavno dosadio. kunkka you've done it again.
*Nerfovan Clockwerk, yupii. Mada ne bi skodilo jos malkice...
*Za ljubitelje statistike i gore navedenog -ha mod
*Brood nerf - sa 60/90/120 bonus dmg, 50% LS na svim levelima i trajanjem od 17 sec. u jednoj od prethodnih beta se ipak doslo na 60/80/100 bonus dmg i 12 sec. 40/55/70% LS. Znacajno smanjenje manacosta za web, ali i reduced vision. Ipak bih vise voleo da je redukovan MS...
*CD Aegisa - ako vas neko ne kilne dok se Roshke ponovo ne spawnuje - vraca natrag sto je nekad bilo njegovo. Znaci - trudite se da vas neko ubije da ne propadne za dz.
*Kelen's Dagger cd 30/2=15. Awesome. Svi koji vole Magnusa, Raigora, Centaura ce se obradovati ovome.
*Sentry Ward nerf - sa 6 na 3 min + smanjen truesight sa 1100 na 700... Kao neka protivteza uveden Dust of Appearance.
*Hero Kills now give a flat gold bounty in an area (+40, not to killer) - lep punch pojavi zvanoj KS.
*Itemi u bazi mogu da se kupuju bez kurira; takodje oni vise ne mogu ni da postavljaju wardove. Pih.
*Phase boots - po meni jedan od blago imba itema. Dosta jeftin za ono sto pruza i ocekujte da ce biti masovno koriscen, makar u pocetku ili do nekog malof nerfa.
*BKB ima 10 charge-a kao i diffusal, smanjenje cd-a i vremena trajanja avatara sa koriscenjem istih. Preety interesting.
*Blago povecan heal range fontane - verovatno posledica premestanja World Tree/Frozen Throne-a.
*Last but not least - Leo nam je dobio lepu krunu. Dugo da ga sluzi.
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Stara 8.10.2008, 2:21   #2258
LunaticRS
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Određen forumom Re: DotA

ti mislis da se ks radi zbog golda?!ma ljudi to rade zbog skora jer kontaju ako imaju dobar skor da su dobro odigrali...znas li ti koliko puta sam imao bjedan skor, a odluchio partiju...nvm

pazi...taj novi boots je uber...

posr.se mi se na BKB...upropastili su mi mnogo gotivan recepat...

dalje...ne svidja mi se promena say, a ni lothar's...

mozda previse nerfovana aleria...mislim, ok je sto ne moze da leti preko mape, ali mi se ulty uopste ne svidja...bez obzira koliko mali je taj delay kad ispaljuje power shot ni to mi se ne svidja...

mnogo promjena mi je bez veze, al' sta cesh...ipak ona nova patike je prejaka!

nisam bas nesto detaljno chitao...

sad kad sam podrobnije gledao mogu reci samo 'VRACAJTE MI 3% MS STO SE SKINULI SA SAY RECEPTA!mislim, ovo se odnosi na icefroga i ekipu ako sluchajno bududolazili na forum SK i videli ovaj post...
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Stara 8.10.2008, 3:36   #2259
GrimReaper
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Određen forumom Re: DotA

Nije mi jasno zashto je Lothar's jbeno buffovan, kad mu je ochajnichki trebao nerf... Ali dobro, bar su BKB i Brood nerfovani.
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Stara 8.10.2008, 15:46   #2260
M.C.
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Određen forumom Re: DotA

I clock, i clock

Citat:
LunaticRS kaže: Pregled poruke
ti mislis da se ks radi zbog golda?!ma ljudi to rade zbog skora jer kontaju ako imaju dobar skor da su dobro odigrali
Ok, ali sto se tice skora tu nisu mogli nista da promene. Makar ovo sto su mogli.
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