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Stara 2.5.2011, 10:24   #1
voodoo_
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Određen forumom Vampire: The Masquerade - The Final Nights

Vampire: The Masquerade - The Final Nights
Modifikacija za VTM Bloodlines

Spoiler za noviteti:
All features included in Camarilla Edition Ver. 1.2

7 Brand New Clans
Assamite - Vizier caste, Scholars, Artists, and Assassins.
Baali - Evil demon worshippers, corrupters of souls.
Followers of Set - Usurpers, use serpent charms.
Ishtarri - African clan of gluttons, information gatherers.
Osebo - Violent warriors of Laibon, drawn to crime.
Salubri - Noble healers and warriors of the righteous.
Samedi - Rotting, stinking undead, control of death and decay.

5 Brand New Disciplines
Daimoinon: Discipline of devil worship which specializes in the corrupting of souls and infernal combat.
Obeah: Healing for both body and soul, greater control of the beast and other various effects.
Quietus: Grants influence over the blood of others, Assassin based discipline known by the Assamites.
Serpentis: The Setites core discipline, can use to charm others and take the form of their god Set.
Thanatosis: A truly disturbing discipline which involves manipulating effects of death and decomposition.

The Humanity/Frenzy System
- You can drop your Humanity as low as 0, but will result in a game over.
- At Humanity level 3 or lower, being around the death of an innocent will lower your Humanity by 1 whether you actually did the killing or not. This excites the Beast.
- Taking 20 bashing/lethal damage in one hit -OR- taking 16 aggravated damage in one hit will result in a frenzy check.
- A frenzy timer constantly runs in the background. As your Humanity drops and you begin getting hungry, frenzy checks will become more frequent.

The Haggle System
- Monetary reward amounts from quests depend on Haggle feat.
- Bribe NPCs with money where amount depends on Haggle feat.
- Blackmail NPCs to earn extra money and XP.
- Prostitution costs depend on Haggle feat.
- All weapons, items, lore books, etc... have been adjusted.

The Inspection System
- Items only appear if Inspection feat is high enough.
- New items have been laid out in all 4 main hubs including armor and occult items.

The Weapon System
- All weapons have a use, no weapon is worthless.
- Advanced weapons are available to purchase much earlier.
- Complete rebalancing of every weapon.
- New weapons, skins, and sound effects.
- All vendors carry every type of ammo, new ammo capacities.

The Masquerade Violation System
- Completely new violation system created for TFN.
- Hunters spawned will be permanent NPCs on the map, until killed.
- Hunters spawn from violation level 1-4.

The Prostitution and Blood Doll System
- Haggle plays a large role in Prostitute cost while Seduction plays a minor role.
- New prostitute triggers for all 4 hubs making feeding much easier.
- Vanilla blood dolls work on random success to feed; while having a higher Seduction increases chances.
- All vanilla and CE-made blood dolls use same success chances regardless of hub.

The Music System
- All licensed music has been changed for all 6 clubs and other various places were music is played. (Song list in the end credits)
- All music in the clubs rotate so the same song never plays back to back. In most cases, 3 different songs play and a new song upon entry.
- All club music and voiced dialogue volumes were adjusted for better sound quality and understanding.
- Sunrise Diner now plays oldies music.
- New male/female feeding sounds.

Misc. Gameplay Changes
- The White Cloud has become a vendor of occult items.
- Research books are no longer found but bought from vendors.
- Stealth has been modified to be more realistic/harder.
- Discipline cost is based on a multiplier of 6 instead of 5.
- New opening scene with new audience and henchmen.
- Cheating no longer possible at the beginning with Jack.
- Changed most passwords in Santa Monica.

New NPCs
Akeem - A 400 year old Assamite Vizier who's in town to find relics.
Evan and Garrett - LaCroix's new personal bodyguards (cleaners).
Edgar Hirst - A powerful Hunter and mini boss for the Akeem quest.
Chastity's Team - Chastity now commands a small band of troops.
Gangrel/Toreador Antitribu - Two mini bosses in the SM warehouse.
Tremere Antitribu - Leader of the Bradbury Hotel.
Bach's Helpers - Bach now has a small personal squad of men.
Wraith - A wraith is summoned in Gallery Noir fight.

Enhanced/New Quests
- Enigmatic Encounters
Do a favor for Bertram and meet Akeem in the process.
- Inquisitors Know Too Much
This is a brand new quest given to the player by Akeem and involves Hunters in downtown LA.
- Hot Stripper Assassin Action
This quest has been remade in that now Chastity is the leader of a small squad of hunters.
- Society for the Preservation of Professors
This quest has been remade in that Grunfeld Bach has additional support in the final battle.
- Out for Blood
The NPC Kindred were reworked and given full animations and visual discipline usage during this quest.
- Hunters Hunting
You can now ask Ash to stay behind or come with you and he also now carries a gun instead of using his fists.
- Poster Quest
The Poster Quest from Wesp's Unofficial Patches has been removed.

Models/Skins
- All PC models and skins have been heavily modified.
- Protean warform has been changed to be more wolf-like (Thanks Raptor_Red).
- All Research Books were reskinned.
- Several prostitutes were reskinned for variety.
- The Diner interior was reskinned and renamed to "Sunrise Diner".
- Various signs in SM were reskinned.
- Arthur Kilpatrick was reskinned.
- SWAT NPCs were reskinned.
- Hunters were reskinned.
- New TFN UI with red/blue blood counter.

Character Creation
- Indepth histories of each clan are presented in a two page report viewable during character creation.
- New background for the character sheet.

Bug Fixes left over from CE 1.2
- Fixed misspelling of Fortitude description
- Fixed camera view buttons to make more sense
- Fixed unclear description of Tawni Quest
- Fixed Skelter's eyes, should've been Gangrel


http://www.moddb.com/mods/vtm-the-fi...oddb-downloads
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Stara 2.5.2011, 13:28   #2
Sarmatian
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Određen forumom Re: Vampire: The Masquerade - The Final Nights

Vrlo zanimljivo! A sta treba za mod, mislim koji patchevi...
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Stara 2.5.2011, 18:50   #3
Bathoryy
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Određen forumom Re: Vampire: The Masquerade - The Final Nights

Pa lepo je ovo, mada ne verujem da ću koristiti, ne volim modove u igrama. :P
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Stara 3.5.2011, 14:13   #4
Red Dragon
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Određen forumom Re: Vampire: The Masquerade - The Final Nights

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Bathoryy kaže: Pregled poruke
Pa lepo je ovo, mada ne verujem da ću koristiti, ne volim modove u igrama. :P
Ni ja, ali ako je mod skoro 900 mb, onda to i nije bas da se zaobidje kad je ova igra u pitanju.
Ako je neko isprobao, neka postavi utiske.
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Stara 3.5.2011, 14:35   #5
Bathoryy
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Određen forumom Re: Vampire: The Masquerade - The Final Nights

Pa koristila bih ja isto, ali da je priča malo više izmenjena, a meni se ovde ne čini da jeste. Vidim da su dodati neki novi npcovi i kvestovi, ali ništa nije baš toliko značajno izmenjeno, al' ajde, kad budem opet igrala VTMB instaliraću ovaj mod.
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Stara 4.5.2011, 9:31   #6
Sarmatian
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Određen forumom Re: Vampire: The Masquerade - The Final Nights

Instalirao i probao. Izgleda zanimljivo zasad, sa svim onim promenama. Tezina je znatno povecana kako vidim. Vec prilikom prvog kvesta sa eksplozivom zaginuo mi je lik dva puta a ne secam se da sam ikad imao problema sa tim kvestom, bez obzira sa kojim likom sam igrao.

Doduse, to moze da bude zato sto sam krenuo da igram sa inteligentnim likom koji koristi pucaljke a jos uvek nemam nijednu tako da moram da se upustim u melee borbu.

Posto sam jos na samom pocetku, ne mogu da kazem da li je igra dobra ili ne ali mislim da opusteno svaki ljubitelj Bloodlines-a treba da proba ovo.
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Stara 4.5.2011, 10:55   #7
Corwin
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Određen forumom Re: Vampire: The Masquerade - The Final Nights

Za mene ovo znači ponovno igranje nakon godina pauze. A što se tiče voljenja ili nevoljenja modova, znam za mnoge igre gdje je vanila bledunjava, a od koje dobri modovi prave vrhunsku stvar.
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Stara 4.5.2011, 19:47   #8
Laskaris
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Određen forumom Re: Vampire: The Masquerade - The Final Nights

Citat:
Sarmatian kaže: Pregled poruke
Instalirao i probao. Izgleda zanimljivo zasad, sa svim onim promenama. Tezina je znatno povecana kako vidim. Vec prilikom prvog kvesta sa eksplozivom zaginuo mi je lik dva puta a ne secam se da sam ikad imao problema sa tim kvestom, bez obzira sa kojim likom sam igrao.

Doduse, to moze da bude zato sto sam krenuo da igram sa inteligentnim likom koji koristi pucaljke a jos uvek nemam nijednu tako da moram da se upustim u melee borbu.

Posto sam jos na samom pocetku, ne mogu da kazem da li je igra dobra ili ne ali mislim da opusteno svaki ljubitelj Bloodlines-a treba da proba ovo.
Ako koristis inteligentnog lika uz seduction feat (moguce da moze i bez) mozes resiti taj quest nenasilno.
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Stara 5.5.2011, 15:54   #9
Sarmatian
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Određen forumom Re: Vampire: The Masquerade - The Final Nights

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Laskaris kaže: Pregled poruke
Ako koristis inteligentnog lika uz seduction feat (moguce da moze i bez) mozes resiti taj quest nenasilno.
Uzeh muskarca tako da seduction otpada. Persuasion mi nije dovoljno velik.

Ima i fora da se prosunjas ali mi je Mercurio simpatican pa volim da pobijem te bitange, iz role-play razloga.

Inace, stigao sam do drugog dela (downtown) i za sada je sve isto sto se tice questova i zapleta.
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Stara 23.5.2011, 12:59   #10
Laskaris
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Određen forumom Re: Vampire: The Masquerade - The Final Nights

Probao i ja ovo i..sta reci, potrudili su se ljudi ali mi smeta sto se ne moze igrati stari Bloodlines pored ovoga - mod lepo prebrise sve default klanove a ne moze da se deinstalira.. Novi klanovi su sasvim ok (mada su korisceni modeli postojecih, tek su malo izmenjeni). ono sto je dobro su nove vampirske moci. Sve ostalo je kozmetika - padaju u oci novi dijalozi sa NPC-ovima, kada npr vampircic bezuspesno muva ribu u Asylumu (onu u prizemlju) je vrh . Muzicke teme su "random" pri prelasku u odredjene lokacije -npr pri ulasku u Asylum klub vise se ne vrti stalno stara stvar ( odlicna "Isolated" grupe Chiasm). Ima i par bagova - probijanja tekstura i sl ali moze da se trpi. Novi NPC-ovi su dosta lose odradjeni (nove prostitutke npr). Sve u svemu, moze da se proba.
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Stara 25.5.2011, 15:42   #11
Sarmatian
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Određen forumom Re: Vampire: The Masquerade - The Final Nights

Da i ja dodam nesto posto sam zaboravio na ovo.

Igrao sam do Chinatown-a i prekinuo. Sam sadrzaj igre je apsolutno isti.

Medjutim, tim koji je pravio igru je uveo da je prakticno svaki stat bitan i jos su povecali cenu dizanja disciplina sa 5 na 6 i to u praksi znaci da jednostavno nema dovoljno iskustva da razvijes lika sem za jako usku specijalizaciju a i to je pitanje.

Osim toga, tezina igre je povecana pa to pravi dodatne probleme uz manjak iskustvenih poena.

Stvarno ne bih preporucio nikome sem tvrdokornim fanovima i to ukoliko zele da probaju neke nove discipline... Osim toga, bez obzira na ocigledni trud oko pravljenje, ovaj mod i nema neku specijalnu vrednost.
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