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Konzole Konzole i softver za njih...

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Stara 21.8.2019, 11:23   #101
Leonida
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Određen forumom Re: Death Stranding

Nadam se da Kojima za sada samo troluje sa ovim "gameplay" snimcima (kao sto je radio sa MGS2, gde su svi do samog izlaska igre mislili da je Snake opet glavni junak) jer ova za sada izgleda poprilicno dosadno. Vec 3 godine nismo videli nista drugo sem setanje ogromnim praznim prostranstvom... Nije valjda to cela igra? Da nije Kojime verovatno danas ne bih ni igrao igre (MGS1 mi je bila prva igra koju sam odigrao i koja me je uvela u svet igara) pa se jos uvek nadam da ce ovo biti neko posebno iskustvo, a ne jos jedan u nizu FedEx walking simulatora.
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Stara 21.8.2019, 11:33   #102
Akumu
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Određen forumom Death Stranding

Postoji takav niz?

OnePlus 6/Tapatalk
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Stara 21.8.2019, 13:07   #103
Sakiboj
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Određen forumom Re: Death Stranding

Ja isto čekam da vidim nešto malo konkretnije pre nego preorderujem.
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Stara 21.8.2019, 15:43   #104
dex3108
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Određen forumom Re: Death Stranding

Citat:
To understand Death Stranding – the intent behind its narrative and the type of game that it is trying to be – you need to forget about the BBs, BTs, and strangely captivating urination systems.

Hideo Kojima has long attempted (somewhat unsuccessfully) to explain that Death Stranding was a game about connection, and it has taken a new behind-closed-doors demonstration finally gave me a clear idea of the intent behind his laboured explanations.

The thing that really stood out to me was just how simple this game is at its core. Death Stranding is a game about walking. As Sam Porter Bridges (or as you probably know him, Normal Reedus trapped in the uncanny valley), you are tasked with walking from the East coast of America to the West, reactivating various communication nodes along the way in an effort to spread a message of hope to a nation that has become fragmented and disconnected, taking the idea of unity to pockets of an isolated populous that trades in ambivalence rather than love. That is Death Stranding.

And so you will walk. You will retrace the steps of Amelie, daughter of the President of the United Cities of America, who embarked on her own East to West journey with a convoy sometime before the game kicks into gear. She did this in an attempt to establish a network of communication relays across the country, a network that could deliver a message of unity from her mother, Bridget, who also happens to be on death’s door. That message is that every problem in the world needn't be solved by force; instead, it is hope that can bring us all together.

This is necessary after Central Knot City was destroyed in a terrorist attack – through the use of irresponsible 'Void Outs', the act of coming back from the 'Other Side', from the game's central antagonists. This has pushed pockets of civilisation to disconnect themselves from the government and from each other in fear, choosing to instead go it alone in the wildlands.

Off on the edge of the Pacific is Edge Knot City, home to a group being painted as a decentralised force – separatists and terrorists, the Homo Demens – who are intent on ensuring their own independence. It's on the road to Edge Knot City – on the road to building a bond with the most dangerous and disconnected portion of this vision of a fractured America – where Amelie was captured; she appears to Sam as a hologram projection in everything that we have seen so far, never ageing, looking to him as she did on "back on that beach". She's safe, she tells Sam, and she's free to talk to him and use the facilities as much as she likes – she isn't in a prison, she is keen to note – she just isn't able to leave the confines of Edge Knot City.

Connect the country up to the communication network, see if you can rescue Amelie from the Homo Damens and their leader, Higgs – the 'Man in the Golden Mask' played by Troy Baker – and spread the message of a dying president to halt the otherwise irreversible fracture of society. There's your story in Death Stranding; it's no more confusing than that. It's the drive to get you moving through the world and the core tenant to the gameplay.

The rest of it is all noise – a collection of gamification and esoteric sci-fi concepts to introduce conflict. Death Stranding is a game about a pilgrimage, about activating communication relays, and about delivering parcels to isolated corners of America in an attempt to establish social strands – building bonds with your fellow man in an effort to inspire hope in a dying society.
https://www.gamesradar.com/i-have-se...hats-going-on/
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Stara 21.8.2019, 16:31   #105
Bryan Fury
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Određen forumom Re: Death Stranding

Sa ovom igrom čini mi se da će biti il pukovnik il pokojnik, ne verujem da će biti sredine.
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Stara 29.8.2019, 0:19   #106
doctor
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Određen forumom Re: Death Stranding

Linearno story-driven iskustvo sa malo akcije i tenzije - sign me up. Ali znajući Kojimu ima da ostarimo uz 27h cinematica.
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Stara 29.8.2019, 14:27   #107
jovaš
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Određen forumom Re: Death Stranding

Čuh neđe da će izać i za PC?
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Stara 12.9.2019, 9:47   #108
Leonida
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Određen forumom Re: Death Stranding

DEATH STRANDING – Briefing Trailer – 4K
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Stara 12.9.2019, 9:56   #109
dex3108
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Određen forumom Re: Death Stranding

Video
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Stara 12.9.2019, 11:50   #110
filpan
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Određen forumom Re: Death Stranding

Bas zanimljivo deluje igra...
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Stara 12.9.2019, 12:10   #111
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Određen forumom Death Stranding

Ovo deluje kao igra o radniku Amazona ili Fedex a samo u sf stilu i sa Normanom Reedusom. Uglavnom težak smor
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Stara 12.9.2019, 13:29   #112
testera
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Određen forumom Re: Death Stranding

Citat:
Exia kaže: Pregled poruke
Ovo deluje kao igra o radniku Amazona ili Fedex a samo u sf stilu i sa Normanom Reedusom. Uglavnom težak smor
Dosadno, ako gledas povrsno i malo ne zagrebes ispod te povrsine. Gomila smislenih detalja i mehanike koje jedna drugu dopunjuju. Pokupio je on tu neke fore iz drugih igara, ali ih je lepo implementirao (Dark Souls). Meni je ovo sto sam do sada video odlicno i nadam se da ce izaci i za PC. Zamisli MGS5 obucen u novo odelo i nabudzen do neba. Tezina svakog komada opreme i tereta, odmaranje, tornjevi za punjenje gedzeta koji se trose (sve radi na baterije), bos fajt + povezivanje sa drugim igracima (opet Dark Souls). Grafika+fizika je odlicna. A nismo videli sve od paralelnog sveta.
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Stara 12.9.2019, 23:46   #113
altb
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Određen forumom Re: Death Stranding

Znamo svi da ume Kojima da ga "zavuče", da prostiš, sa filozofijom, metaforom i sl. ali izabrao je mnogo "dosadan" gameplay i izvođenje, mnogo praznog hoda, da ispriča priču!
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Stara 14.9.2019, 19:28   #114
sp01
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Određen forumom Re: Death Stranding

Safe House Gameplay Demo
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