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Stara 1.9.2013, 10:32   #1
James Vega
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Član od: 14.11.2012.
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Određen forumom Mighty No. 9

http://www.eurogamer.net/articles/20...or-mighty-no-9
http://www.kickstarter.com/projects/...o9/mighty-no-9
Classic Japanese side-scrolling action, evolved and transformed by Keiji Inafune, an all-star team of veteran Mega Man devs...and YOU!
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Mighty No. 9 is an all-new Japanese side-scrolling action game that takes the best aspects of the 8- and 16-bit era classics you know and love, and transforms them with modern tech, fresh mechanics, and fan input into something fresh and amazing!

You play as Beck, the 9th in a line of powerful robots, and the only one not infected by a mysterious computer virus that has caused mechanized creatures the world over to go berserk. Run, jump, blast, and transform your way through six stages (or more, via stretch goals) you can tackle in any order you choose, using weapons and abilities stolen from your enemies to take down your fellow Mighty Number robots and confront the final evil that threatens the planet!

Every aspect of development—art, level design, music, programming, etc.—is being handled by veteran Japanese game creators with extensive experience in the genre, and with Mega Man in particular, all the way up to and including the project’s leader, Keiji Inafune himself! Backers will have unprecedented access to seeing this team at work through blogs, podcasts, videos, concept art—the works!

Mighty No. 9 is being developed for the PC with gamepad support (of course!), and will be made available through Steam and DRM-free digital distribution methods. Other platforms, including home consoles, Mac, and Linux, are a high priority, but only if we can afford them via stretch goals. Should we reach those goals, anyone funding the project will be allowed to choose which version of the game they would like to receive. The estimated release date is spring 2015.
Kickstarter je za svega par sati prikupio preko $300,000.
James Vega je offline   Odgovor sa citatom ove poruke
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CTOJAH (1.9.2013)
Stara 12.7.2014, 17:52   #2
Acanen
Starosedelac
 
Član od: 5.12.2007.
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Određen forumom Re: Mighty No. 9

trailer
Acanen je offline   Odgovor sa citatom ove poruke
Sledećih 3 korisnika se zahvaljuje korisniku Acanen na korisnoj poruci:
Boondock Saint (13.7.2014), CTOJAH (1.8.2014), filpan (20.7.2014)
Stara 3.5.2016, 23:00   #3
Exia
Deo inventara foruma
 
Član od: 18.6.2011.
Lokacija: off the grid
Poruke: 7.155
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Zahvaljeno 3.056 puta na 1.270 poruka
Određen forumom Re: Mighty No. 9

Mighty No. 9 Release Date Confirmed

Konacno...
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Stara 20.6.2016, 9:58   #4
dex3108
V.I.P. Test Play
 
Član od: 1.6.2008.
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Određen forumom Re: Mighty No. 9

Ups...

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Game Information

Game Title: Mighty No. 9

Platforms: PlayStation 4, Xbox One, Wii U, PC

Trailer: https://www.youtube.com/watch?v=4qqUl16IJHg

Developers: Spark Unlimited

Publishers: Deep Silver

Review Aggregator: OpenCritic

Reviews

Destructoid - Chris Carter - 6.5 / 10.0
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[Disclosure: The reviewer backed the game's Kickstarter campaign.*This review is based on a retail build of the game provided by the publisher.]
Eurogamer - Simon Parkin - No Recommendation
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A tribute to and evolution of Keiji Infaune's Mega Man, Mighty No. 9's moments of brilliance are tempered by its preposterous challenge.
Game Informer - Andrew Reiner - 6 / 10.0
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The kind of nostalgic gaming that makes you want to play the original Mega Man games instead
GameSpot - Peter Brown - 5 / 10
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Mighty No. 9 is occasionally fun and inventive, but it fails to leave a lasting impression.
God is a Geek - Lee Garbutt - 7 / 10.0
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Mighty No. 9 follows the Mega Man formula to a tee, and that’s both a blessing and a curse.
IGN - Vince Ingenito - 5.6 / 10.0
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Despite its pedigree, Mighty No. 9 doesn’t seem to have a good sense of what was fun about Mega Man, or 2D action-platformers in general. There are brief moments where its pieces come together, but even then it’s hamstrung by its visually joyless art and animation. The soul of the Blue Bomber just isn’t here, and worse yet there’s no endearing personality of its own, and as a result, Mighty No. 9 feels much more like a second-rate imposter than a spiritual successor.
PlayStation Universe - Neil Bolt - 5.5 / 10.0
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Mighty No.9 fails to recapture the spark of its Mega Man heritage in any meaningful way. There’s not much inherently wrong with how it plays, but it is haphazardly presented and not quite as enjoyable as it could be.
The Jimquisition - Laura Kate Dale - 4 / 10.0
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Much like an anime fan on prom night, I would rather be at home playing Mega Man than here. I would rather be playing Shovel Knight. I would rather be playing most games in this genre.

Mighty No. 9? More like Shitey No. 9!
TheSixthAxis - Dave Irwin - 6 / 10
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If you Kickstarted this game, you’ll likely be fairly satisfied with how Mighty No. 9 turned out. However, it’s far from ground breaking in terms of its visual style, has some rather rage inducing sections of the level design, and the dash is imprecise. That said, the majority of the game is fairly fun to play and it certainly captures the spirit of Kenji Inafune’s Mega Man franchise, it just lacks a certain amount of polish.
Xbox Achievements - Dom Peppiatt - 55%
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If you've got a hankering for old-school platformers (albeit ones bastardised by a few modern conventions) Mighty No. 9 is a game for you. If you were going to pick it up on a whim because you fancied a taste of Capcom's golden age, you're better off looking elsewhere. Hardcore gamers eat your heart out, but don't expect to sleepwalk through this one.
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CTOJAH (20.6.2016)
Stara 22.6.2016, 11:45   #5
Roronoa Zoro
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Član od: 5.12.2005.
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Zahvaljeno 241 puta na 181 poruka
Slanje poruke preko MSN-a korisniku Roronoa Zoro
Određen forumom Re: Mighty No. 9

Spark i Deep Silver combo, ovo i nije onda toliko loše
Roronoa Zoro je offline   Odgovor sa citatom ove poruke
Stara 22.6.2016, 13:45   #6
Exia
Deo inventara foruma
 
Član od: 18.6.2011.
Lokacija: off the grid
Poruke: 7.155
Zahvalnice: 496
Zahvaljeno 3.056 puta na 1.270 poruka
Određen forumom Re: Mighty No. 9

Nije spark radio na ovoj igri jer su bankrotirali pre par godina...ovo je buckuris u izvedbi Comcepta i Inti Creates-a i pod patronatom Deep Silver-a (cije igre ubuduce treba izbegavati)
Exia je offline   Odgovor sa citatom ove poruke
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