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Sportske simulacije Svi sportovi, fliperi i druge takmičarske igre...

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Stara 23.9.2014, 17:07   #261
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Atwa013 kaže: Pregled poruke
46 godina i jos igras igrice?
Ja sam svega 6 godina mladji od kolege, poceo sam u isto vreme ('86.) i nekako nemam nameru da prestanem.

Pre neki vikend, u mojoj kuci, cerki doslo drustvo da pikaju Rayman Legends na Xbox-u, a zena i ja se zabili u WoW, na kompovima

Elem dok cekamo oktobar (demoa nece biti), da jos malo prosetamo "down the memory lane". Ovo mi je bio drugi basket koji sam igrao:

One on One


Razbijanje tabli, ej... koje ludilo
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Stara 23.9.2014, 17:43   #262
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Atwa013 kaže: Pregled poruke
46 godina i jos igras igrice?
Lele...
Čovek je mlad onoliko koliko se oseća. Moj ćale sa 77 godina i dalje redovno skuplja i čita stripove.
A i ja sam se zaprepastio kad sam video NBA 2K1 na Segi. Tada sam prestao da igram NBA live 2001...

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mvasic kaže: Pregled poruke
Ja sam svega 6 godina mladji od kolege, poceo sam u isto vreme ('86.) i nekako nemam nameru da prestanem.
1986. sam kupio C64, a u srećna vremena matorci povedu mene 12-godišnjaka i burazera 4 godine mlađeg u Trst i ostave nas u igraonici "Mini Car" (nije bilo onoga samo za 18+ kao posle) sa gomilom siće od po 100 lira i po celo prepodne (dok su oni u šopingu) Pac-Man, International Soccer, Space Invaders, Donkey Kong, Asteroids, fliperi...
Bože, kako je drugačije vreme bilo, koliko je svet bio opušteniji kad su decu ostavljali bez problema na takvom mestu u drugom gradu. Sad od manijaka i ludaka ne smeš dete da ostaviš ni dva minuta nasamo...
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Stara 23.9.2014, 17:57   #263
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Malo se salim.
Ima da se igram, dok god budem mogao, dakle do 147.
Stripove citam i sam, veseo sam svakog cetvrtka.
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Stara 23.9.2014, 22:09   #264
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Heh, imam kući, naprimer, sve brojeve "Stripoteke", "Strip Arta" (i Splitski i Sarajevski), "Mikijevog zabavnika", "Biser Stripoa", "Eks almanaha", "Denisa", "TV zabavnika", "Kremenka"...mnogi nemaju pojma kakvi su sve sjajni stripovi izlazili u staroj Jugi.
No, da ne skrećemo sa teme, evo šta je tip "izvukao" u vezi MY CAREER moda (bivši My player):

I'm not a expert but from what I saw :
- Jackson Ellis is your rival from College
- Continues into the Rookie Showcase and you're goal is to get drafted before him.
- Once you make the League you go through Endorsements ( Addidas Champs Kia) and you have people pitching things you can invest in (Sports Drinks, Movies, ETC)
- You end up on the bench for about 5 Games or so before a freak injury happens to a player in your position and you get to play you first NBA Game but it really takes a longggg time to start even if you're drafted really high or are rated better or statically better than the person ahead of you.
- The Rivalry continues into the League and every time you meet up there is usually a cut scene telling you the stipulations they set for each other (Example : Whoever's team wins the player has to follow the other one around bowing behind him as he walks.)
- You go through the rookie experience (Carrying a teammates bag, Wearing a clown nose every where excluding the court,ETC) and saying yes or no has an effect on the team,
- You also become a duo with a player on the team but it was done poorly in my opinion since it never really shows besides in a few cut scenes but never on the court.
- If you win Rookie of the Year Jackson Ellis meets you on a Rooftop and challenges you to a 1v1 and whoever loses has to give up their first months paycheck.
- I also forgot to announce before that they have certain situations that happen at random (Flu Game)
- LeBron During the Season talks to you I believe 2-3 times...The first time he talks to you in the tunnels saying he admires your game and bascially becomes a mentor every time you play each other throughout the season, the Second time he speaks to you about his signature skill which is Coast to Coast I really can't recall the third at the moment.
- You also have the opportunity to drop your Childhood friend who has become your agent and was the reason you got into the Rookie Showcase and pick up a better agent on paper who is able to get your more deals but is pretty much a dick.
- Lebron eventually tries to persuade you to come to South Beach after you win a Title I believe.

Zvuči tako zanimljivo da ću i ja to igrati, iako do sad nisam ni pipnuo My Player mod...
Treneri u MY CAREER


PHARRELL WILLIAMS in da game. I nije HAPPY baš.

Poslednja ispravka: NastyB (24.9.2014 u 11:22)
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Stara 24.9.2014, 18:27   #265
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Moji poceci bili su NBA 1995 isto kao i NastiU
Boze kad se samo setim...kasnije je sve islo svojim tokom,ali najveci utisak mi je ostavio NBA 1998,koji smo ortak i ja surili kao nezdravi,na jednoj tastaturi,jedan protiv drugog...au...

A inace,smatram da je ovo jedan od boljih "uvoda" od kad igram basket na kompu.

http://www.youtube.com/watch?v=Lc2OtyjVP3w

(Nece da ga postavi normalno)
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Stara 24.9.2014, 20:05   #266
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Story driven MY CAREER
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Stara 24.9.2014, 20:30   #267
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Da, da, deluje zanimljivo.
Nisam nikad nesto preterano igrao taj karijera mod, osim kad je onda bilo moguce obraditi "Razvojni put MJ-a", ali ovo mi, bar ovako, obecava.
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Stara 24.9.2014, 23:46   #268
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Evo kako Chris Smoove karijeriše u Hjustonu...
Smoove CAREER
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Stara 25.9.2014, 1:26   #269
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Ajde neko ko je imao original 2k14,da mi kaze kakv je online. Razmisljam se da pazarim,naravno prvo cekam da je "isprobam" ali nema sumnje da ce igra biti odlicna... Ne vidim neke posebne vesti o online modu ali ne o my player modu vec o ligama i ostalom!?
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Stara 25.9.2014, 8:42   #270
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Ajde neko ko je imao original 2k14,da mi kaze kakv je online. Razmisljam se da pazarim,naravno prvo cekam da je "isprobam" ali nema sumnje da ce igra biti odlicna...
Online u 2K14 je bio blagi užas. Prateći forume o igri, neki malo pametniji likovi su to objašnjavali ovako: Xbox360 je koristio jednu vrstu programiranja zasnovanu na XCPU Xenon procesorima, te su onlajn serveri za tu igri bili zasebno. PS3 je koristio, naravno, sasvim drugu arhitekturu programiranja zasnovanu na Cell procesorima, pa su onlajn serveri bili zasebno za tu konzolu, I na kraju, naravno, serveri zasnovani na PC x86 arhitekturi koji gotovo nisu ni održavani, jer je PC izdanje em bilo tri puta jeftinije, em se naširoko pratizovalo, nije donosilo profit, pa ni potrebu za petljanjem oko toga.
E, sad Xbox1 i PS4 imaju AMD procesore i grafičke, obe konzole koriste x86 arhitekturu (zato je portovanje daleko lakše nego pre), pa će i serveri za konzole i PC imati veoma malo razlike. A s obzirom na punu cenu PC originala (košta kao i konzolna izdanja, bar u Americi) niko ne sumnja da će onlajn podrška i pačovanje biti apsolutno isti kao na konzolama. Takođe su ubeđeni da će na PC-u konačno moći lepo da se igra preko neta.
Ostaje samo da se uverimo u to u oktobru.
Meni, lično, ovoliko noviteta u MY LEAGUE modu je sasvim dovoljno da se uverim da ću uživati u igranju. Sve ostalo je čist plus, čak mi i MY CAREER deluje izuzetno zanimljivo, iako nijednom pre nisam igrao My Player.

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bedazzled kaže: Pregled poruke
Ne vidim neke posebne vesti o online modu ali ne o my player modu vec o ligama i ostalom!?
Prvo su otkrivali vesti o MY LEAGUE (bivša asocijacija) i MY GM (ovoga nije bilo na PC-u) modovima, pre nekoliko dana su počeli sa FACESCAN tehnologijom i novitetima u vezi MY CAREER (bivši My Player) moda, a verujem da će o online komponentama i detaljima u vezi toga krenuti tokom ove nedelje, najkasnije sledeće kako bi podigli hype u vezi igre.
A nastavak sledi sutra 26-og...

Poslednja ispravka: NastyB (25.9.2014 u 13:23)
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Stara 25.9.2014, 14:18   #271
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NBA2K15 - Momentous Trailer
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Stara 25.9.2014, 16:11   #272
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Video sam trailer na poslu u 15:25, ali sam morao da palim kući. Pretekao si me Sakiboj.

10-ak sekundi pre kraja snimka pojavljuju se neki "timski znaci na betonu". Reč je o znatno unapređenom "blacktop" modu (čini mi se da se tako zvalo ono sa SPRITE logoom) koji se naziva THE PARK i u kojem će moći da se pika ulični basket u novom fazonu. Možda je buva, spinovanje ili, jednostavno, laž, ali kažu da ćeš moći da upotrebiš lika iz MY CAREER moda za tu zezanciju, Naravno sledeći trejler će, najverovatnije, imati tu temu. Kao ono - nastaviće se...
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Stara 25.9.2014, 16:19   #273
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Jao ko ce jos da ceka 10-15 dana
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Stara 25.9.2014, 17:43   #274
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Da, proglasiće se za najbolju sportsku igru nešto što nije ni izašlo u prodaju.
Evo i jednog zanimljivog teksta sa OS-a...

Whenever the NBA 2K series is mentioned, the servers are without question, high on the hit list for complaints. In NBA 2K14, problems were still happening well into December last year.

Rob Jones, senior producer for NBA 2K15, mentioned in an interview with Polygon, that they put two of their top dogs on the network infrastructure.

"According to Jones, two of Visual Concepts' top engineers spent the entire NBA 2K15 development cycle working on network infrastructure. The studio rewrote the game's matchmaking logic as well as the way it delivers content to players. The developers also compartmentalized the various modes, so if connectivity for, say, MyTeam goes down, the problem hopefully won't prevent people from playing MyCareer. On the back end, NBA 2K15 will alert Visual Concepts' support staff as soon as a problem crops up. And it will give players error codes, so they'll be able to look up specific issues online."

"We are confident that it's way better than it ever has been before. And then we ship, and that's the true stress test," said Jones of NBA 2K15's online infrastructure. "We have to be perfect at this."

Hopefully the servers hold up a lot better this year. We will find out on October 7th, when NBA 2K15 releases for Xbox One, Xbox 360, PlayStation 4, PlayStation 3 and PC.


Još jedno od obećanja da će ONLINE komponenta igre raditi mnogo bolje nego pre. Naravno, svi su skeptični dok to ne vide na delu, ali do sada nije bilo ovakvih priča od strane razvojnog tima.

Poslednja ispravka: NastyB (25.9.2014 u 18:11)
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Stara 26.9.2014, 7:47   #275
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Earlier this month we revealed everything we knew about the improvements coming to the MyGM mode, which promises several innovations that could make NBA 2K15 the destination sports game for franchise mode fans. Now after sitting down with senior producer Rob Jones we have more details surrounding the game presentation, gameplay, MyLeague, MyCareer, and the popular MyCareer role-player mode. Check out the new intel below:

PRESENTATION

  • As requested, NBA 2K15 ditches the simplistic menus from last year in favor of a much more visually stimulating user interface.
  • The centerpiece of the new menu is 2KTV, a new weekly streaming in-game broadcast hosted by Rachel DeMita. No stranger to hoop life, DeMita is a former McDonald's All-American nominee who played college basketball at Old Dominion.
  • 2KTV is a Visual Concepts produced show created to highlight community happenings (such as calling out leaderboard leaders, contest winners, or impressive user highlights), discuss game updates or strategies with developers, and showcase behind-the-scenes footage of the NBA lifestyle with some of your favorite players.
  • The year brings back the pre-game show starring Ernie Johnson and Shaquille O'Neal, who analyze the matchup. Shaq will showcase his signature sense of humor as well.
  • On-court visual enhancements include scanning close to 100 percent of the league players, including rookies. One of the most noticeable improvements is the animated hair, which now moves instead of looking painted onto the player sculpts.
  • A new create-a-player interface gives you more tools than ever before to create players you can place on NBA rosters. You can tweak everything from forehead and jawline to ears, eyes, and lips. Many of the facial features and hairstyles are pulled from other NBA players, so if you want to rock the Ginobli bald spot with the sharp Artest cheekbones you can.
  • For the first time in the series, users can scan their own faces into the game using PlayStation Camera and Kinect for the PS4 and Xbox One, respectively.
  • You can used your scanned player model across all the modes your MyPlayer appears in, including MyCareer and online.
  • The in-arena experience has also been bolstered by the addition of cheerleaders, mascots, big heads in the stands, player introductions, the national anthem, more context appropriate crowd reactions, and more variation in their animations.
  • After big plays, Visual Concepts has worked in new camera angles to highlight player reactions.
GAMEPLAY

  • To help players who have trouble locking down the timing for particular players, Visual Concepts has built a new dynamic shot meter. This colored meter makes it easier to tell when your player is in a range where he is comfortable shooting from, as well as noting where hot and cold spots are for players. An indicator gives you a visual cue of when to release the shot, which is helpful since various players have different optimal release points.
  • The new shooting system is not meant to be a shot meter that guarantees you making the shot. It's just a learning mechanism for teaching the player where the release is. The developers adjusted the way the programming calculates your chance of making a shot to make it more dependent on your timing instead of behind-the-scenes parameters. That said, the system is smart enough to make sure players aren't sinking 100-percent of their shots when they have a hand in their face or when shooting from a cold spot even if their timing was right on.
  • To improve the defense and make A.I. players look more in control, Visual Concepts fixed how they move in small spaces, making it look less frantic. They are much better at avoiding overreactions and react more fluidly when adjusting to offensive movement. Since they stay at home, it's easier to re-orient yourself when you switch to a new defender as well.
  • The developers spent time working on collisions to bring more realistic contact into the paint. You should see more post-contact animations and a reduced amount of clipping. If you go up for a dunk and get hit before you see the rim, you see the guy spill out and completely miss the shot instead of finishing it.
  • To help differentiate between teams after a set play breaks down, each one uses their true base set in NBA 2K15. Now when you play the Heat, which Jones jokes doesn't truly have a big (sorry Bosh), they will run a four-out one-in set. The Spurs, on the other hand, will have three-out two-in base set.
  • The enhanced A.I. also opens up repeatable conditions. Once you learn its tendencies with your team you can force a specific movement by either putting the ball in a particular spot or making particular movements. This should help you create ad hoc scoring opportunities on the fly when you're running out of your base set instead of calling a play.
  • Points of emphasis return from last year, but in addition NBA 2K15 brings back the more granular strategy system from previous iterations that allow you to designate double teams and dictate how tight you want your players to guard specific threats on the opposing team.
  • All the players have their signature size-ups, which you can activate by tapping the right stick toward the rim while stationary.
  • Like FIFA, players are designated with badges in addition to ratings so you know what kind of style they bring to the court. Players can have up to 70 badges. The player with the most badges right now is (no surprise) LeBron James, with 47.
  • 2KU has been enhanced with videos as well as the practice mode. Cover athlete Kevin Durant and other players have lent their voice to offer instructions.
  • Euroleague returns with an expanded roster and playbook of plays tailored just for Europe. Euroleague is available for play in MyLeague as well.
    Read on to dive into the new features coming to the popular MyCareer mode.
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Stara 26.9.2014, 7:49   #276
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MYCAREER

  • Last's years role-playing experience complete with cutscenes was a big hit with fans, so Visual Concepts is doubling down with another story featuring a new player of your creation (your player from last year will not import into the game).
  • Instead of focusing on relationships with made up characters like last year's rival Jackson Ellis, NBA 2K15 focuses on team relationships and learning to play the game of basketball correctly.
  • To achieve this goal, Visual Concepts recorded audio with players from every NBA team, so no matter which squad you end up on you will have interactions with a mentor player.
  • Instead of going through the draft process, you begin as an undrafted free agent who is hot under the collar because he was overlooked on draft day. Your agent works to get you tryouts with multiple teams.
  • You choose which team to try out for, but you must keep in mind what the depth chart looks like. A handy hub screen gives you a quick glance at the current depth chart as well as the grade you'll need to reach to receive a job offer. If you want to crack the roster of a great team with depth, you will need to have a lights-out performance.
  • Once you sign that first 10-day contract, it's up to you to make the most of the opportunity and carve a permanent position on the roster.
  • During your second year, Doc Rivers will take over as the head coach of your team. Players will have a more intense relationship with Rivers than with the coaches from last year, as he has expectations for how he wants you to perform and what you should be focusing on in a particular game situation. These include tutorial-like pre-game meetings with assistant coaches where they go over points of emphasis.
  • MyCareer also features all new endorsements for your player to earn through playing well and gaining more recognition throughout the league.
  • The new MyCareer mode lets you skip games if you prefer to move more quickly through seasons. You can choose which games you want to play, and certain games against good teams or rivals will yield more VC than when you match up with a creampuff team like the Timberwolves or Pistons.
  • To keep players from maxing out all their skills with 99 ratings, the developers are changing how you upgrade your player. Instead of micromanaging how points fall into individual attributes, you drop them into buckets based on specialties like perimeter shooting, dunking, defense, and passing. You can upgrade multiple buckets, but you have a limited amount of total upgrades. This creates more realistic progressions and guarantees that players max out in the low 90s overall instead of at 99.
  • To reward those who play the game well over those who spend their way to a maxed out player, Visual Concepts is introducing badges to MyCareer.-Badges are earned by completing in-game feats and give you specific performance boosts that increase your overall abilities past the low 90s ratings cap. A total of 77 badge types are available, and most have bronze, silver, and gold levels.
  • Some of the categories players can earn badges in include athleticism, rebounding, interior scoring, perimeter scoring, playmaking, and defense.
  • 2K has tweaked the teammate grade slightly from last year, specifically removing the "call for bad pass" penalty.
MYLEAGUE

  • MyLeague strips the role-playing elements from the MyGM mode and allows players to take control of every aspect of a league, including governing multiple teams. Everything else is in the game, including injury system, new scouting, trade mechanics, and SimCast.
  • Customization options include season length, fantasy drafts, custom rosters, trade logic settings, controlling the player morale system, and tweaking draft class quality.
  • MyLeague is not online this year, but 2K hopes to add this functionality in the future You can, however, still play in a regular online league.

MYTEAM
  • MyTeam is bolstered this year with the addition of an auction house much like those found in EA's Ultimate Team modes. This is not supported by the companion app.
  • New content, challenges, and players all make appearances this year.
  • New players include legends like Bernard King, Bob Cousy, Nate Archibald, Rick Barry, Tom Chambers, and Kevin Johnson.
  • Tournament mode features updated challenges your team must complete to win.


Mnogo teksta, ali toliko je i noviteta...
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Stara 26.9.2014, 12:50   #277
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https://www.youtube.com/watch?v=mxa_seRUI_A

Posteno.
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Stara 26.9.2014, 19:24   #278
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https://www.youtube.com/watch?v=lCuE...ature=youtu.be Ofanzivne postavke
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Stara 26.9.2014, 22:24   #279
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Određen forumom Re: NBA 2k15

Zaista deluje impresivno kako se igrači kreću bez lopte, ni nalik prethodnim izdanjima. Taj "freelance" sistem o kojem priča DaCzar ne samo što izgleda dobro, nego su po forumima svi oduševljeni. I samo da citiram nešto:

LD2k says:

I know when I usually say things like this people pass it over, but the gameplay team has created a gem this year. The gameplay is the best in series history and it's not even close.

Great video Czar.
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Stara 26.9.2014, 22:46   #280
nikolapfc89
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Određen forumom Re: NBA 2k15

Koliko sam shvatio, ovaj Freelance Offense je nesto kao vise slobode u napadu?
To cekam jos od 2k10. Nekako mi je odbrana previse evropska za NBA igru. Nadam se da ce ici na realnost, i vecu slobodu.
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