15.12.2013, 0:31 | #401 |
Veteran
Član od: 28.10.2007.
Lokacija: Beograd.
Poruke: 723
Zahvalnice: 274
Zahvaljeno 129 puta na 95 poruka
|
Re: Counter Strike: Global Offensive
Zar nema u kgb-u g400 ? U defjuzu je isto bio neki logi samo mislim da je mx518 ali nisam siguran.
|
19.12.2013, 14:26 | #402 |
Veteran
Član od: 4.6.2011.
Lokacija: de_cache
Poruke: 609
Zahvalnice: 250
Zahvaljeno 222 puta na 118 poruka
|
Re: Counter Strike: Global Offensive
Update Release Notes for 12/18/2013
2GB [ CSGO ] - Added three purchasable gift options: -- Gift Package - gives a random item to a random player in your match. -- Pallet of Presents - gives random items to up to nine people in your match. -- Audience Participation Parcel - gives random items to up to 25 viewers watching your match. - Added the Winter Offensive Case, the first-ever community-made case. - Replaced the eSports case with the new eSports Winter Case. [ MAPS ] - Added Cobblestone and Overpass maps, which are available to community servers and offline play. Official matchmaking is limited to Operation Bravo in order to collect additional map balancing data prior to a wider release. - Fixed an exploit in Assault - Minor bugfixes in Bank, St.Marc and Sugarcane [ GAMEPLAY ] - Walking into shallow water no longer makes an audible splash. [ MISC ] - Added a link to share downloaded matches. To access this link, download one of your recent matches, view the scoreboard from that match, and click on 'Copy Link.' - Added say_team support for coaches. - Added holiday cheer. [ CS:GO SDK ] - Fixed a Steam authentication problem when running individual CS:GO SDK tools not from Steam Library, but directly from command line. - Fixed a bug causing workshop uploader tools to retrieve only the first 50 of a user's items. |
24.12.2013, 13:50 | #403 |
Starosedelac
Član od: 17.12.2012.
Lokacija: Sarajevo
Poruke: 1.761
Zahvalnice: 824
Zahvaljeno 519 puta na 338 poruka
|
Re: Counter Strike: Global Offensive
Kako da uklonim (u deathmatchu) notifikaciju ''invulnerability cancelled'' koja traje po deset sekundi, a stoji preko nišana?
Nije mi smetala do današnjeg updatea, jer je valjda bila malo spuštena dole, pa sam bio u stanju da igram. |
24.12.2013, 23:39 | #404 |
Veteran
Član od: 4.6.2011.
Lokacija: de_cache
Poruke: 609
Zahvalnice: 250
Zahvaljeno 222 puta na 118 poruka
|
Re: Counter Strike: Global Offensive
Kako ova igra časkom iznervira pa to je strašno.
Koliko samo noobova i retarda ima u ovoj igrici da ne poveruješ. Dođem da igram taktički i dobijem u timu 4 igrača od kojih 1 ima mikrofon a ostala 3 em što su retardi a i ne sarađuju i ne pričaju. I tako u 70% mečeva koje odigram. Srećan sam ko majmunče kad naiđem na neke normalne igrače. Ali kad se igra sa prijateljima onda je to druga priča. Poslednja ispravka: Chicharito 14 (25.12.2013 u 10:11) |
25.12.2013, 17:51 | #405 | |
Član
Član od: 11.6.2009.
Poruke: 486
Zahvalnice: 12
Zahvaljeno 63 puta na 53 poruka
|
Re: Counter Strike: Global Offensive
Citat:
A o nerviranju ne želim da pričam... |
|
25.12.2013, 17:54 | #406 |
Veteran
Član od: 28.10.2007.
Lokacija: Beograd.
Poruke: 723
Zahvalnice: 274
Zahvaljeno 129 puta na 95 poruka
|
Re: Counter Strike: Global Offensive
Da to je bag. Probajte da povecate malo rezoluciju (valjda ga malo smanji) dok ne isprave to.
|
25.12.2013, 19:25 | #407 |
Kekule Mekule
|
Re: Counter Strike: Global Offensive
Game Options -> Enable Game Instructor = NO
|
25.12.2013, 19:55 | #408 |
Starosedelac
Član od: 20.5.2012.
Lokacija: Becej ■■■■■■■■■■■■■
Poruke: 2.947
Zahvalnice: 674
Zahvaljeno 1.841 puta na 1.181 poruka
|
Re: Counter Strike: Global Offensive
Da li pratite domaci GamePub (ex iNation) na medjunarodnim (i domacim) turnirima ? Polako se probijaju na vrh svetske cene i u rame uz rame su sa najboljim timovima.
|
25.12.2013, 20:32 | #409 |
Član
Član od: 11.6.2009.
Poruke: 486
Zahvalnice: 12
Zahvaljeno 63 puta na 53 poruka
|
Re: Counter Strike: Global Offensive
To sam prvo uradio kad sam kupio igru. Nije to. Evo, dok kuckam ovo, upravo ide update za CS:GO, možda je ispravljen taj bag.
Ispravljen je taj bug, sad je sve u redu, kao ranije. Poslednja ispravka: Ale[x]andar (25.12.2013 u 20:36) Razlog: Update |
Sledeći korisnik se zahvaljuje korisniku Ale[x]andar na korisnoj poruci: | ||
JzmA (26.12.2013) |
26.12.2013, 2:13 | #410 |
Starosedelac
Član od: 17.12.2012.
Lokacija: Sarajevo
Poruke: 1.761
Zahvalnice: 824
Zahvaljeno 519 puta na 338 poruka
|
Re: Counter Strike: Global Offensive
Ovaj Blitz update je bio jedno od prijatnijih iznenađenja.
|
26.12.2013, 6:30 | #411 |
Član
Član od: 11.6.2009.
Poruke: 486
Zahvalnice: 12
Zahvaljeno 63 puta na 53 poruka
|
Re: Counter Strike: Global Offensive
Fora je što imam drugara koji nije ni primećivao razliku. Do duše, on nije igrao ozbiljno ni nešto dugo ni jednu verziju cs-a pa da mu smetaju sitnice, ali svejedno. I igra ovo 4-5 dana svega.. Ja ga pitam, je l' kod tebe tako (mislim na tu notifikaciju po sred nišana) on kao da, u čemu je problem, tako je bilo od kako igram bla bla. I u fazonu ne smeta mu to, kaže skloni se posle 2 sekunde. Čoveče, za 2 sekunde mogu da me zlostavljaju sa svih strana jer jednostavno ne mogu da vidim čoveka lepo.
Da nije odrađen update, pokušao bih na sve načine da sklonim to obaveštenje. @Sladjan85 Pratio sam nešto malo. Mislim da su pobedili Astana Dragons-e, i to baš izdominirali. Izgubili su od Na'vi tima na de_mirage 16 - 11 ili tako nešto. Dobri su, dobri su. |
26.12.2013, 23:44 | #412 |
Starosedelac
Član od: 17.12.2012.
Lokacija: Sarajevo
Poruke: 1.761
Zahvalnice: 824
Zahvaljeno 519 puta na 338 poruka
|
Re: Counter Strike: Global Offensive
|
6.2.2014, 17:04 | #414 |
Član
Član od: 11.6.2009.
Poruke: 486
Zahvalnice: 12
Zahvaljeno 63 puta na 53 poruka
|
Re: Counter Strike: Global Offensive
Izašao novi update za CS:GO.
Release Notes for 2/5/2014 [ STICKERS ] - Added Sticker Capsules. Each capsule contains one sticker out of a series of sticker designs. - Sticker Capsules can be received as drops at the end of matches, and are opened using a Sticker Capsule Key. - A sticker can be applied to any gun, and each gun can hold multiple stickers. [ MISC ] - Several adjustments to improve performance for a range of hardware configurations. - Ended Operation Bravo. - Overpass and Cobblestone maps are now available to everyone. - Removed the following items from the store: -- Season's Gifts. They are still marketable on the Community Marketplace and remain fully functional. -- Operation Bravo Passes. They are still marketable on the Community Marketplace and can be redeemed for an Operation Bravo Coin. - Doing an ent_create now orients the created entity opposite the player's orientation so it's facing the player. - Added a new material type called 'Lightmapped_4WayBlend' that can be used on displacements. Documentation can be found here: https://developer.valvesoftware.com/...pped_4WayBlend - Added more diagnostic information for buffer overflows in network channel. [ UI ] - Removed rouge [sic] pixel on mode map selection UI. - Added player teammate colors in Competitive Mode that displays a unique color per teammate in the radar, playercount panel, scoreboard and the arrow over their head (can be toggled offline with cl_cmm_showteamplayercolors). - Reduced translucency of avatars in playercount panel and did some minor visual updates. - Enemies icons on radar are now a different shape than teammates. - Hostages on radar now have an H in the dot and never rotate. - Added sort method 'Equipped' to the Inventory. - Added a setting to Game Options that allows hiding Team Tags in death notices. - Team tags now scale to fit in the scoreboard and no longer overlap ping or get get cut off. - Fixed an issue where sometimes no live games could be found in the Watch panel for the first minute after game launch. [ GAMEPLAY ] - All grenades now have a secondary fire that throws an underhand grenade a short distance in front of the player. -- Secondary fire can be combined with primary fire to precisely adjust the strength of the throw. - Weapon balance has been adjusted: -- Improved Desert Eagle accuracy recovery -- Improved Sg553 and AUG rates of fire. -- Improved Sg553 and AUG scoped control ( reduced inaccuracy and recoil ). -- Increased movement inaccuracy on all automatic weapons by 50%. -- Movement inaccuracy when walking is now calculated differently, resulting in better walking accuracy across the board. - sv_airaccelerate has been slightly increased. [ MAPS ] - Mirage -- Fixed a bug where you could peek over a crate at CT stairs. -- Added a peek position in Bombsite A connector, towards Palace exit. -- Clipped benches inside palace. -- Fixed some boost/exploit spots (Thanks F3RO!). -- Breakable metal panels can no longer be shot through without triggering break effect. -- Made it easier to get into hole leading to CT sniper window. -- Made it easier to move over cart leading to B route from CT spawn. -- Reworked cover in Bombsite A. -- Reworked cover in Bombsite B. - Overpass -- Changed cover in playground. -- Fixed smoke sorting on water. -- Made players easier to see in park connector stairs. -- Raised upper park divider to prevent peeking over it. -- Increased ambient lighting. -- Made bridge near Bombsite B twice as wide. -- Made it easier to spot players in T side of canal. -- Simplified the layout of Bombsite B slightly. -- Removed small tree at CT side of upper park. -- Blocked visibility through truck in Bombsite A. -- Tweaked soundscape. -- General optimizations. - Inferno -- Fixed a bug where players could get stuck in ceilingfans. -- Fixed some areas where thrown C4 could get stuck. -- Increased brightness slightly in hallway leading to balcony in Bombsite A. -- Fixed gaps that players could see through in Bombsite B. -- Made wall penetration in construction more consistent (Thanks Pawlesslol!). -- Nerfed the refire rate on the churchbells (changed from infinite dings per second to 1 ding per second). -- General optimizations. - Dust 2 -- Removed dark texture near tunnel stairs. -- Removed sky collision over building near T spawn. -- Covered up shadow that looked like a player near CT spawn. -- Fixed invisible ledges on curved corners. - Assault -- Fixed various graphical bugs. -- Fixed bugs related to prop_physics_multiplayer. -- Added a CT van to CT spawn. -- Fixed an exploit where players could get out of the map. |
6.2.2014, 19:15 | #415 |
Član
Član od: 11.6.2009.
Poruke: 486
Zahvalnice: 12
Zahvaljeno 63 puta na 53 poruka
|
Re: Counter Strike: Global Offensive
Užasno veliki pad FPS nakon ovog update-a.. Je l' i kod vas tako?
|
6.2.2014, 19:20 | #416 |
Veteran
Član od: 28.10.2007.
Lokacija: Beograd.
Poruke: 723
Zahvalnice: 274
Zahvaljeno 129 puta na 95 poruka
|
Re: Counter Strike: Global Offensive
Probaj da stavis mat_queuemode "2" u video txt fajlu igre, (cso/cfg folder) pa read only.
U launch options -threads x (gde je x broj jezgara tvog procesora). Valjda multicore rendering ne radi, pa ti csgo koristi samo jedno jezgro. |
6.2.2014, 19:46 | #417 |
Član
Član od: 11.6.2009.
Poruke: 486
Zahvalnice: 12
Zahvaljeno 63 puta na 53 poruka
|
Re: Counter Strike: Global Offensive
A kontam da će biti neki update u skorije vreme (veoma brzo) koji će srediti to (mislim neće biti potrebno kucati to u set launch option), Mnogo ljudi ima slabije mašine kojima je svaki frejm bitan.
A generalno, šta mislite o update? Po mom mišljenju, update je realno ok, jedino mi se ne sviđaju te nalepnice što su ubacili. Preteruju sa kičerajem i šarenilom. Ali dobro, imaš mogućnost da ne koristiš to kao i skinove (inače, ne koristim ništa od toga). Ova inovacija sa bacanjem bombe mi je manje-više ok. Šta znam, utisak jedino kvari drastičan pad fps-a.. Evo, upravo mi je skinuo update od nešto malo više od 8 MB. Fps je ponovo kao pre. Poslednja ispravka: Ale[x]andar (7.2.2014 u 0:53) Razlog: dodat tekst. |
7.2.2014, 16:48 | #418 |
Član
Član od: 2.11.2008.
Lokacija: Beograd
Poruke: 98
Zahvalnice: 4
Zahvaljeno jedanput na jednoj poruci
|
Re: Counter Strike: Global Offensive
Meni, sa ovim najnovijim update-om, ne dozvoljava da odigram ni jednu celu partiju (u stvari, pukne već posle deset, dvadeset sekundi)!
|
7.2.2014, 18:22 | #419 |
Veteran
Član od: 15.6.2009.
Poruke: 531
Zahvalnice: 40
Zahvaljeno 51 puta na 31 poruka
|
Re: Counter Strike: Global Offensive
|
7.2.2014, 19:26 | #420 | |
Član
Član od: 11.6.2009.
Poruke: 486
Zahvalnice: 12
Zahvaljeno 63 puta na 53 poruka
|
Re: Counter Strike: Global Offensive
Citat:
Evo i sada je odrađen neki update manji od 1 MB, kontam da je to to sad.. @Soho WTF? Je l' me neko sprda ovde? Pa koliko taj inventory košta, kapiram da košta preko 2 hiljade €? |
|
Bookmarks sajtovi |
|
|
Slične teme | ||||
tema | temu započeo | forum | Odgovora | Poslednja poruka |
Counter Strike FAQ, Serveri, Troubleshooting | Sale013 | Mrežne igre | 93 | 24.4.2020 15:26 |
Besplatni CS 1.6 serveri | Milan Milicevic | Mrežne igre | 574 | 26.8.2014 5:45 |
Counter - Strike 1.5 | ThiagoLuiz | Mrežne igre | 18 | 24.10.2010 17:59 |
Counter strike 1.6 | Sakiboj | Online susreti | 93 | 19.4.2010 16:28 |
Counter Strike 1.5 logo | Aleksandar1987 | Mrežne igre | 12 | 7.1.2008 22:07 |