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Alatke vezane za temu | Vrste prikaza |
8.5.2013, 14:50 | #13041 |
Veteran
Član od: 11.3.2006.
Lokacija: Kingdom of heaven
Poruke: 974
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Zahvaljeno 252 puta na 147 poruka
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Re: World of Tanks
Novi bonus kod
http://worldoftanks.eu/news/7247-mil...de-bonus-code/ BONUS CODE: PARADE (in capital letters) After inputting the bonus code, you will receive all of the following goods: 1 day of Premium Account x5 Extra Combat Rations x5 Improved Combat Rations x5 Case of Cola x5 Chocolate x5 Strong Coffee x5 Pudding and Tea Poslednja ispravka: DeCoy (8.5.2013 u 15:20) Razlog: ispravan link |
Sledećih 4 korisnika se zahvaljuje korisniku _Maximus_ na korisnoj poruci: | ||
8.5.2013, 15:18 | #13042 |
Banned
Član od: 2.12.2005.
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Re: World of Tanks
Nije Lowe zezno sam se, lowe je premium tenk. Neki nemac je bio mislim da je ovaj.
http://wiki.worldoftanks.com/PzKpfw_VI_Tiger Uglavnom uspeo sam najzad da potpalim nešto sa ovim topom |
8.5.2013, 15:45 | #13043 | |
Član
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Re: World of Tanks
Citat:
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8.5.2013, 16:12 | #13044 |
Deo inventara foruma
Član od: 16.6.2008.
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Poruke: 4.295
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Re: World of Tanks
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8.5.2013, 16:14 | #13045 |
Intel Inside
Član od: 1.11.2005.
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Re: World of Tanks
Kombinacija napred postavljenog diferencijala i benzinskog motora =
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8.5.2013, 16:50 | #13046 | |
Član
Član od: 12.10.2007.
Lokacija: Novi Sad
Poruke: 262
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Zahvaljeno 49 puta na 38 poruka
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Re: World of Tanks
Citat:
http://www.youswear.com/index.asp?la...h#.UYplZ6JQbSs |
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Sledećih 2 korisnika se zahvaljuje korisniku vlado_ns na korisnoj poruci: | ||
cages (8.5.2013), PlazmaKeksWoT (8.5.2013) |
8.5.2013, 17:44 | #13047 |
Starosedelac
Član od: 6.12.2005.
Lokacija: Alterac Valley
Poruke: 1.534
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Zahvaljeno 181 puta na 133 poruka
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Re: World of Tanks
Hahhaha,bravo za link
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8.5.2013, 18:17 | #13048 | |
Starosedelac
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Re: World of Tanks
Citat:
Molim Vas, da se čoveku dodeli orden Stavio sam te na blog.... Hhahahahaha, kakav si ti kralj, imam sad "municije" za sledećih 6 meseci... 08.05.13. - combat chat after your vehicle is destroyed won't be disabled for you in the future - there will be premium light tanks of tier 4 and above in the future - tank render pictures that are published on WoT portal have low priority - gold shells won't be limited to 30 percent of carried ammo because "it's not needed" - SerB still likes to play WoT for fun, not just as work - even though Object 268 is based on IS-8, the hulls look different because they were different in real life (Wargaming did measure it in Kubinka) - credit to gold transfers and premium tanks for credits won't be implemented - air itself is not modelled in game (no air resistance etc.) - SEA portal has new player statistic page, some of the old data are however missing - according to devs, it's possible to implement that when you sell a tank, the shells are not sold by default - possible, but not needed - post-battle chat won't be implemented for now, because players would only insult each other after battle - daytime battle changes (dusk/night battles) and weather effects are already developed for quite some time, but they won't be implemented until the effect are optimized (SerB later adds the various times of the day battles are basically doable, but the weather needs extra effects). - regarding the changed arty statistics in 0.8.6: statistics (apart from rare exceptions) will always stay on the same vehicle - eventually, armored screens (spaced armor) will work specifically against HEAT shells, unknown when - thick mudguards do count as armor - thin don't - SU-122-44 disadvantages? "Accuracy and aim time" - apparently, closed maps (as inside buildings) are not planned - Japanese tank branch will also get post-war tanks (SS: STA, STB...) - Japanese Type 60 SPG will most likely not appear - Panzerjäger 35R? "If we decide to implement it, I will tell" - tanks in night battles will use night vision equipment ("not only the top ones - there was such a thing on T-26 and BT"), it will most likely be added as optional equipment, but for more details it's too early to tell - smokescreens will be implemented after the effects are optimized - to put the Marder I (French FCM T3 TD) to French branch was basically a Wargaming economy decision - the new event hangar uses the same render, it's the lighting that's specific to it - the idea to implement German voices for German crews, Russian for Russian crews etc. has not been scrapped, but for various reasons it got delayed, the problem with it is according to SerB the "size of the client" (SS: later, a player asks SerB how come it's a problem since other games have 10-15GB clients, but SerB insists it's a problem nonetheless) - it's possible tanks will get new modules for research, SerB is considering making various hull versions researchable - archives are being searched for possible EU vehicles already - pre-aim autoaim (SS: as in an autoaim that can aim before a vehicle depending on its speed) won't be implemented - tier 9 premium tanks won't be implemented - tier 8 "gold" premium tanks with improved credit income won't be implemented ("silver - farm it, or buy it for gold") - when making maps, WG uses free-to-use map tools, such as Google Maps - paid server without arty won't be implemented (neither paid server, nor battles without arty, to be specific) - WG won't let you keep the "Berlin" hangar forever (SS: ....unless you hack it) - it's possible tanks will be configurable for various setups ("for random", "for CW") - for example "CW setup" will automatically load gold shells, different equipment etc. - on his KV-5, SerB uses BIA and repair skills and takes 10 gold shells with him to randoms, he likes to play it and he likes to farm - when you survive a battle, your amount of remaining HP has no influence on bonus XP/credits - in 0.8.6 it's possible arty prices will change - SU-26 122mm gun removal? "Wait for official info" - Guns eating shells unhistorical? "Historically, the tip of the gun is far from the armor. Want realism? Join the army." - WG did encounter the Jagdmaus project in the archives (SS: details on Jagdmaus here, scroll down a bit) - devs traditionally don't want to touch the premium vehicles. Regarding the promo vehicles however - this rule is not set in stone as much - random battles last 7 minutes on average - player opinions (specifically from forums) are not taken into account when buffing/nerfing tanks, because "players want everything and then some" - according to SerB, several tenths of percent of accounts were stolen on RU server Poslednja ispravka: PlazmaKeksWoT (8.5.2013 u 18:33) |
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8.5.2013, 19:06 | #13049 | |
Član
Član od: 4.8.2011.
Poruke: 34
Zahvalnice: 2
Zahvaljeno jedanput na jednoj poruci
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Re: World of Tanks
Citat:
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8.5.2013, 19:24 | #13050 |
Intel Inside
Član od: 1.11.2005.
Lokacija: From the murky depths I come...
Poruke: 28.376
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Re: World of Tanks
300k sve ukupno.
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8.5.2013, 21:34 | #13051 |
Član
Član od: 12.10.2007.
Lokacija: Novi Sad
Poruke: 262
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Zahvaljeno 49 puta na 38 poruka
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Re: World of Tanks
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Sledeći korisnik se zahvaljuje korisniku vlado_ns na korisnoj poruci: | ||
PlazmaKeksWoT (8.5.2013) |
8.5.2013, 21:51 | #13052 |
Veteran
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Re: World of Tanks
imam vk 3601h i sad se ide prema tigrovima, al kad vidim kako ih potkacim sa is-3 i ne uzima mi se tigar
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8.5.2013, 22:38 | #13053 |
Član
Član od: 21.1.2008.
Poruke: 215
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Zahvaljeno 19 puta na 18 poruka
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Re: World of Tanks
Dobri su tigrovi. Lepo je igrati sa oba.
Da je srece pa da je Tigar tier VI a ne VII ... ali i ovako je dobar. Odlican 8.8 top. |
8.5.2013, 22:43 | #13054 | |
Starosedelac
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Re: World of Tanks
Citat:
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9.5.2013, 8:39 | #13055 |
Član
Član od: 29.4.2013.
Poruke: 312
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Zahvaljeno 22 puta na 19 poruka
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Re: World of Tanks
Otkljucao SU152,prodao SU100 i moji prvi utisci sa SU152 nisu dobri.
Spor jako,Top onaj startni 152 mm jako sporo punjenje 19sec sa posadom na 80%. Odigrano 5 partija u svih 5 poginuo ali 4 pobedio LOL Pancirna granata losa,ali ona HE izvaljuje iz cipela prosek 900 dmg Malo cu ga jos voziti istraziti one 122mm topove koji manje dmg nanose ali brze pune. Ali sa brzinom ne znam sta cu prosek 15KM/h.Onaj moj SU100 isao ko laki tenk,a ovaj okilavim drzeci tipku W dok dodjem do neke pozicije i to pod uslovom da me ne skine arty |
9.5.2013, 8:48 | #13056 |
Veteran
Član od: 19.4.2007.
Poruke: 784
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Re: World of Tanks
Su-152 je defanzivno ne ofanzivno oruzje.
Pre neki dan krece na pocetku partije bat chat da nam uleti u bazu,opalih mu izmedju kupole i tela PUF 893 DMG E,za to sluzi su-152,da te otera nasrtljive izvidjace, i da iz steka osine nekog jakog tenka,recimo kada skines oko 400 HP-a IS-8mici sa pola mape nekako ti bude toplo oko srca. |
9.5.2013, 9:57 | #13057 |
Intel Inside
Član od: 1.11.2005.
Lokacija: From the murky depths I come...
Poruke: 28.376
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Re: World of Tanks
Ta ruska grana TD-ova je baš brza, SU-152 ima top speed preko 40. Možda nemaš drugi motor, mada je taj motor zajednički za pola ruskih t6 i t7 vozila, nemoguće da ga već nemaš istraženog.
Derp topovi, poput stock topa na SU-152, su dušu dali za HEAT municiju, jeste da košta 4800 kredita svaka, ali pravi 700 damage i ima 228mm penetraciju |
9.5.2013, 10:20 | #13058 |
Član
Član od: 29.4.2013.
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Zahvaljeno 22 puta na 19 poruka
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Re: World of Tanks
Ma moracu sa ovim TD SU152 promeniti borbenu taktiku.Sa onim SU100 sam mogao komotno u ofanzivu jer je bio brz,ovaj nije.
Znaci cisto def. Ona njegova osnovna pancirna granata na topu 152 nije nesto,ali ona HE(fugasna)izvaljuje iz cipela.Koji god tenk pogodis sa strane ili odpozadi dmg prosek 900 .A te kumulativne iliti potkalibarne jos nisam stigao testirati imam ih dvije u stocku kostaju 4800 pa mi ih tesko ispaljivati bez 100% sigurnosti da cu pogoditi,ali javim vam kad nabrojim jos koju partiju sa njim. |
9.5.2013, 12:45 | #13059 |
Starosedelac
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Re: World of Tanks
Idiot magnet je ukljucen (specijal, x3 exp, x5exp, prem nalog 24h).
Idemo da igramo nesto drugo... |
9.5.2013, 13:51 | #13060 |
Starosedelac
Član od: 10.3.2008.
Lokacija: KaluCITY
Poruke: 2.362
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Zahvaljeno 345 puta na 249 poruka
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Re: World of Tanks
U dilemi sam da li da uzimam E-100 ili Obj.268, oba imam istrazena. Ja bih isao na 268.
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