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Strateške igre Potezne i real-time strategije...

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Stara 16.3.2011, 17:31   #41
Luka Filipovic
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Određen forumom Re: Generals Zero Hour - ShockWave Release 1.0

Spoiler za GLA:
***All GLA Generals***
-When using an offensive generals power or superweapon EVA will report "where shall we strike" when activating the power
-New Cameo for Booby Trap abbility added.
-Anti Tank Guns will now die differently depending on what weapon they were killed by.
-Anti Tank Guns will now properly gain veterancy.
-Anti Tank Guns will no longer display shoes after the upgraded. (they didn't benefit from it anyway)
-New deploy and undeploy cameos added for Anti Tank Guns.
-Terrorists now have a much more drastic explosion effect. (purely vissual)
-Combat Cycles with Terrorists now have a much more drastic explosion effect. (purely vissual)
-Combat Cycle now apears as Snow Bike while playing a snow/winter themed map.
-Bomb Trucks will now explode much more violently when destroyed. (purely vissual)
-Exploded Demotraps will now play a metalic bounce sound as they bounce on the ground.
-Marauder Tank now emits smoke from it's engine exhaust pipe.
-New sound effect added when a building is beeing sabotaged by a Saboteur.
-Sneak attack tunnels will now show building rubble after beeing destroyed and sink away a few seconds later.
-Rebels can now taunt which couses them to laugh and play a unique animation.
-Hijackers will now emerge from previously hijacked vehicles when destroyed. (only exceptions beeing suicide units)
-Stinger soldiers will no longer display healing icons when healing themselfs. (this does not affect the healing they get)
-Quad Cannons no longer gain ROF bonuses from salvage, They do however gain damage bonuses to keep the same DPS. (does not include the ZSU and Python)
-Workers now have their own unique mine clearing cameo.
-All Workers now have their own unique cameo.
-All gla buildings have their own unique sell button.
-Bomb Truck bio bomb upgrade cost reduced from 500 to 200.

***GLA (Base faction)***
-Rebels may now be upgraded with an RPD machine gun upgrade.
-Mobile Demotraps will now show a burned up barrel when detonated.
-Worker Quad now availible from the supply stash. (after the arms dealer is build)
-Worker Dozer removed.
-Quad Cannon model and cameo replaced with a higher detailed one.
-Bomb Truck costs reduced from 1200 to 1000 per truck.
-Combat Bike costs reduced from 500 to 300 per bike.

***GLA Demo General***
-ZSU Cannon model and cameo replaced with a higher detailed one.(vissable gunners)
-HE Rpg explosion effect improved and new sound effect added.
-Demo Terrorist model and cameo replaced.
-Demo Rebel cost increased from 150 to 180
-Demo Rebel model and cameo replaced.
-Demo Saboteur model and cameo replaced.
-Demo RPG Trooper model replaced.
-Demo Jarmen Kell model replaced.
-Demo Jarmen Kell now displays a bomb planting animation when using his timed demo charge.
-Demo Rebel may now place Demo/TNT charges on vehicles and structures.
-Demo Bike now has a new Cameo.
-Topol-M will no longer deploy before using the suicide abbility.
-Topol-M ground attack now uses a unique radius cursor.
-Demo Scud Storms now uses a unique radius cursor.
-Bomb Truck costs reduced from 1500 to 1200 per truck.
-Fanatics now have a new button that couses them to run into a unit or structure to detonate themselfs.

***GLA Toxin General***
-Demo Trap model and cameo replaced with a higher detailed ones.
-Toxin Technical now has it's own unique cameo.
-Mobile Anti Tank gun cost increased from 600 to 650.
-Bomb Truck costs reduced from 1200 to 1000 per truck.
-Combat Bike costs reduced from 550 to 350 per bike.

***GLA Stealh General***
-New Radar Truck cameo added.
-Assasin model replaced.
-Tunnel Network will now become stealthed after construction and not durring construction.
-Machinegun Site will now become stealthed after construction and not durring construction.
-Stinger Site will now become stealthed after construction and not durring construction.
-Quad Sniper model and cameo replaced with a higher detailed one.
-Mobile Anti Tank gun cost increased from 600 to 700.
-Combat Bike costs reduced from 550 to 350 per bike.

***GLA Salvage General***
-New Scrap Car cameo added.
-New Latrun cameo added.
-Desert Flies can now all be selected from a button from the generals power bar. (only when playing deathstrike)
-Desert Fly cost reduced from 1200 to 1000.
-Desert Fly now benefits frmo the Junk Armor upgrade.
-Booby Traps now availible for purchase at the barracks.
-Scavanged salvage upgrade is now instantly granted when purchased.
-Scavanged salvage upgrade will no longer grant veterancy when fully upgrade but will dirrectly provide a refund.
-Usable salvage (from the Scrap Yard) production time reduced by 50%.
-Scrap Yards can now place rally points.
-Airpad can now set rally points.
-Airpads now gain a button to select all Desert Flies owned by a player.
-V1 Rockets will now enter the map from a much higher altitude (this decreases the chances of them hitting obstacles)
-V1 Rockets will now reveal a small area around themselfs all the time and not after a while.
-Combat Buggys can now taunt. (same as rocket buggy)
-Basilisk now has it's own unique tread marks texture.
-Quad Tank model and cameo replaced with a higher detailed one.
Luka Filipovic je offline   Odgovor sa citatom ove poruke
Stara 16.3.2011, 17:31   #42
Luka Filipovic
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Određen forumom Re: Generals Zero Hour - ShockWave Release 1.0

Spoiler za China:


***All China Generals***
-All Generals receive faction specific designs for their Construction Dozers.
-When using an offensive generals power or superweapon EVA will report "Select Target" when activating the power
-Standard Gattling Cannon model and cameo replaced with a higher detailed ones.
-Overlord and Helix Gattling Cannons will now use the same fire sounds as their building varriants.
-Standard Bunker model and cameo replaced with a higher detailed ones.
-When a structure is captured mines will now transfer to the other player "after" they have been cleared and respawned.
-Helix will no longer instantly die when beeing beeing "Heli Sniped" by Jarmen kell.
-Gattling cannons will now play a barrel spinup sound when firing.
-Red Guard can now taunt which couses them to laugh and play a unique animation.
-Overlord can now taunt using it's speaker tower.
-Hackvans will no longer be selected when pressing the select all keys W,E or Q
-Black lotus system hack abbility now needs to be deployed dirrectly onto a vehicle or structure.
-Black lotus system hack cooldown reduced to 30 seconds.
-Airfield Cameo now properly displays the helipad and control tower on the correct locations as they are shown on the model.
-Barracks Cameo now properly shows windows one of the roofs
-Warfactory cameo now properly shows the tranparancy on the fencing around the roof.
-Helix Napal bombs now use the same radius cursor as the Napalm strike.
-Cluster Mines may now be upgraded to neutron mines at cost of an additional generals point.
-Bullfrog can now capture buildings after the capture building upgrade at the barracks is purchased.

***China (base faction)***
-Added Mine Dispensers (stealthed structure that creates mine fields)
-Mig Bombers now properly receive veterancy from the kills they make with their bombs
-Mig Bombers Received a new Texture and Cameo.

***China Infantry General***
-Added Mortar Pit.
-Fortified Bunker model and cameo replaced with a higher detailed ones.
-Fortified Gattling Cannon model and cameo replaced with a higher detailed ones.
-Fortified Gattling Cannon collosion box adjusted to match the foot print of the added fortifications.

***China Tank General***
-Watch Tower Replaced by Ramjet Turret.
-Ramjet Turret (old Watch Tower) secondary damage from weapon removed.(reduces splash damage)
-Ramjet Turret (old Watch Tower) Projectiles can no longer be jammed or lasered.(their shells now after all)
-Ramjet Turret (old Watch Tower) Cost increased from 1000 to 1200.
-AP Gattling cannon model and cameo replaced with a higher detailed ones.
-AP Gattling cannon now has a slower rate of fire.(damage has been adjusted to match previous DPS values)
-AP Gattling cannon Cost decreased from 1200 to 1000
-Gattling Tank model and cameo replaced with a higher detailed ones.
-New Supply Truck cameo added.

***China Nuke General***
-Bunker Repaced by Fallout Bunker
-Fallout Bunker has 20% resistance to "EXPLOSION" damage weapons.
-Gattling cannon model and cameo replaced with a higher detailed ones.
-Gattling cannon now properly fire 1 shot every 0.06 seconds instead of 0.03.
-Tank Hunter TNT attack Renamed to "Plant Nuclear Bomb".
-Tank Hunter TNT attack receives a new Cameo.
-Tank Hunter no longer use the TNT specific voice when placing Nuclear Bombs.
-Nuke Cannons no longer gain SSNR Shells.
-Mig Received a new Cameo.
-Mig Bombers now properly receive veterancy from the kills they make with their bombs
-Mig Bombers Received a new Texture and Cameo.
-Helix Nuclear bombs now use the same radius cursor as the Nuclear Missile.

***China Specialweapons General***
-New unit "Grinder Cannon artillery" added.
-New Anvil Tank cameo added.
-Hammer Cannon no longer start as veterans.
-TOS-1 Buratino model and cameo replaced with a higher detailed one.
-TOS-1 Buratino no longer start as veterans.
-Artillery Elite Traning Replaced with Artillery Veteran Training.
-Repair Station radius increased by 25%
-Earthshaker initial impact damage increased.
-Earthshaker erruptions now couses slightly more damage (this should make them able to destroy fortified scudstorms properly)



Izvinite zbog 4 uzastopne poruke,ne mogu da stavim sve u jednoj.
Luka Filipovic je offline   Odgovor sa citatom ove poruke
Stara 17.3.2011, 15:15   #43
Васили
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Određen forumom Re: Generals Zero Hour - ShockWave Release 1.0

1. Instalirati Command & Conquer Generals

2.
Instalirati Command & Conquer Generals - Zero Hour

3.
Instalirati english patch 1.04 http://www.cnc-source.com/forums/index.php?app=downloads&showfile=74 17МБ

4.
I na kraju najnoviji ShockWave Release 1.1 mod http://www.gamefront.com/files/20131385/Shw_11.zip 252 MB

ShockWave 1.1 change log
http://shockwave.swr-productions.com.../Changelog.txt










Васили je offline   Odgovor sa citatom ove poruke
Sledeći korisnik se zahvaljuje korisniku Васили na korisnoj poruci:
MacGruber (22.3.2011)
Stara 22.3.2011, 9:38   #44
MacGruber
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Određen forumom Re: Generals Zero Hour - ShockWave Release 1.0

Svaka cast, videcu da napravim custom all-in-one instaler, da jedna instalacija obuhvati sve.
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Stara 22.3.2011, 23:04   #45
Васили
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Određen forumom Re: Generals Zero Hour - ShockWave Release 1.0

Ma ok je i ovako,nema puno posla,instalira se jedostavno i brzo.
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Stara 22.3.2011, 23:09   #46
Luka Filipovic
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Određen forumom Re: Generals Zero Hour - ShockWave Release 1.0

ShockWave Map Pack 16МB
Luka Filipovic je offline   Odgovor sa citatom ove poruke
Stara 13.11.2011, 20:47   #47
generaluka
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Slanje poruke preko ICQ-a korisniku generaluka Slanje poruke preko AIM-a korisniku generaluka Slanje poruke preko Yahooa korisniku generaluka Slanje poruke preko Skypea korisniku generaluka
Određen forumom Re: Generals Zero Hour - ShockWave Release 1.0

super mod igrao Contru 07 dobra je ali ovo mi se više sviđa ali sve za*****i sa USA mnigame i China minigame je za*****cija pališ drveće koja fora a ovo boriš se protiv billa gatesa i neki XP nightmare sve u svemu sviđa mi se na chalenge rasturam ali slažem se da ništa nije kao original i prvi seo i zero hour nekako daje draž igri posebno prvi deo
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Stara 22.1.2012, 18:17   #48
Васили
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Određen forumom Re: Generals Zero Hour - ShockWave Release 1.0

Ukoliko imate Fejsbuk nalog pridružite se ovom modu,tamo ćete naći razne stvari vezane za ovaj mod :
https://www.facebook.com/zh.shockwave
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Stara 3.2.2012, 15:48   #49
Васили
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Određen forumom Re: Generals Zero Hour - ShockWave Release 1.1

GENERALS SHOCKWAVE 1.1
Command and Conquer Generals ShockWave je modifikacija za popularnu video igru „Command and Conquer Generals Zero Hour“ koju pravi „SWR Productions“. Februara 2008. je primila nagradu „Urednikov izbor“ na sajtu za video igre i modove „Mod DB“.
Karakteristike
Ovaj mod dodaje mnogobrojne nove jedinice svakom od generala iz Command and Conquer Generals Zero Hour kao i njihovim „Vanila“ normalnim fakcijama. Uz to dodaje tri nova generala koja su bila najavljena, ali izbačena sa izuzetkom generalke Leang. Ostala dva su General Ajronsajd i Mohmar Defstrajk. Mod dodaje još dva generala protivnika u čeleng mod originalne igre Šin Faija i Rodala Džaziza.
Cilj ovog moda je da pokaže šta bi moglo nastati od igre Generals Zero Hour da je uloženo više vremena u njeno pravljenje.
Nagrade i ostvarenja
Februara 2008. prima nagradu „Urednikov izbor“ na sajtu za video igre i modove „Mod DB“.
U martu 2007. jedinica „Lockdown MRLS“ osvaja drugo mesto na „Electronic Arts“-ovom takmičenju „Napravi jedinicu“.
U junu 2007. verzija 0.93 je uključena u DVD nemačkog časopisa „GameStar“ uz kratak opis i video pregled.
Od 12. avgusta 2009. ShockWave je dobio prosečan rejting od 9,5 na „Mod DB“-u što ga lako može svrstati među najbolje modove za ovu igru.
2011. izlazi ShockWave 1.1 i to je zadnja i najbolja verzija.Ovaj mod je najbolje izbalansiran (10/10) od ostalih modova što se tiče armija i jedinica i zato je najbolji.

Spoiler za slike:


















1. Instalirati Command & Conquer Generals

2. Instalirati Command & Conquer Generals - Zero Hour

3. Instalirati english patch 1.04
Kod:
http://www.mediafire.com/?pu7dymagybnp0l2
4. I na kraju najnoviji ShockWave 1.1
Kod:
http://www.gamefront.com/files/20131385/Shw_11.zip
PLAY and ENJOY!

Nove mape (Samo ih instalirajte i nalaziće vam se u igri u opciji unofficial maps)
Kod:
http://www.mediafire.com/?p3elukrxxvemg4v
Za svaki problem i pitanje slobodno pišite na zidu naše domaće Facebook stranice a mi ćemo Vam u najbržem roku odgovoriti i pomoći,kao i da se dogovaramo o online igranju
https://www.facebook.com/zh.shockwave
Multiplay (Hamachi)
network : swserbia
password : swserbia

Poslednja ispravka: DeCoy (3.2.2012 u 16:10)
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Stara 7.3.2012, 12:22   #50
FaNaTIC
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Određen forumom Re: Generals Zero Hour - ShockWave Release 1.0

e ljudi realno ovaj mod je pre nabudzen po meni ja bih pre preporucio Dstructive Force ili neki malo realniji
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Stara 20.8.2015, 17:41   #51
Васили
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Lightbulb Re: Generals Zero Hour - ShockWave Release 1.0

Rise of the Reds je modifikacija za popularnu video igru „Command and Conquer Generals Zero Hour“ koju pravi „SWR Productions“.
Uključuje pored USA, GLA i Kine nove dve frakcije ECU (Evropska kontinentalna armija EU) i Rusku Federaciju.
Jedan od ciljeva SWR Produkcije je da pokaže šta bi moglo nastati od ove popularne strategije da je uloženo više vremena u njen dalji razvoj, isključujući Generals 3 koji je podbacio.
SWR Production pored uspešne ekspanzije ShockWave donosi odlično ocenjenji mod Rise of the Reds 1.85, a u pripremi je dugo očekivani po mnogima revolucionarni mod 2.0. koji se sa nestrpljenjem čeka.
Instalacija omogućava igranje onlajn sa sopstvenim mrežnim adapterom-klijentom.

Detaljnije idi na temu:
http://www.sk.rs/forum/showthread.php?t=99987
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Sva vremena su po Griniču +2 h. Sada je 9:30.


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