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Akcione igre First-person-shooteri i slično...

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Stara 8.5.2010, 19:58   #1
White Ripper
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Određen forumom Bioshock Infinite

Prije tacno osam sati igra je potvrdjena na IGN-u.
http://ps3.ign.com/objects/142/14258732.html

Igra izlazi krajem 2011.Radi se,naravno za PC,XBOX 360 i PS3.

Nema bas dovoljno informacija ali je bitno da je igra najavljena.A sto su se 2k gamesu umilile pare.
Trejler bi trebo da stigne uskoro.
Malo razmisljanja na games radaru.
http://www.gamesradar.com/f/bioshock...31816543181027
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Stara 8.5.2010, 19:59   #2
doctor
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Određen forumom Re: Bioshock 3

Krajem 2011 Ko će to da čeka... Bacio si me u bedak
Nadam se nekoj izuzetnoj priči i izuzetnoj akciji... Sve u svemu izuzetnom gameplay-u
Ipak je to Bioshock, a on ne sme da me razočara
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Stara 8.5.2010, 20:39   #3
DylaN
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Citat:
White Ripper kaže: Pregled poruke
Prije tacno osam sati igra je potvrdjena na IGN-u.
http://ps3.ign.com/objects/142/14258732.html

Igra izlazi krajem 2011.Radi se,naravno za PC,XBOX 360 i PS3.

Nema bas dovoljno informacija ali je bitno da je igra najavljena.A sto su se 2k gamesu umilile pare.
Trejler bi trebo da stigne uskoro.
Malo razmisljanja na games radaru.
http://www.gamesradar.com/f/bioshock...31816543181027
To sam cekao! Docekacemo tu 2012(sigurno ce biti nekih odlaganja)
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Stara 8.5.2010, 20:53   #4
Psycho13
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Određen forumom Re: Bioshock 3

U extra!Samo se nadam da nece da zeznu.Igra svakako nece biti kao prvi deo,ali siguran sam da moze biti bolja od drugog koji je i onako bio odlicna igra!
Can't wait!
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Stara 8.5.2010, 20:54   #5
nameless1
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Samo se pitam, ko ce to da radi? 2K Martin je zauzet sa novim Xcom-om, a Irrational G pravi sasvim novi IP..
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Stara 8.5.2010, 20:56   #6
Juraj
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A ne vidim razloga trojci, ali nadam se da bude poput prethodnika.
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Stara 8.5.2010, 20:57   #7
DylaN
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A ne vidim razloga trojci, ali nadam se da bude poput prethodnika.
Po gameplayu i grafi treba a po ostalom APSOLUTNO NE!
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Stara 8.5.2010, 21:00   #8
Cofi
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A zašto ne treba biti? Loše je ako nastavak naprave boljim od prethodnika?
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Stara 8.5.2010, 21:04   #9
DylaN
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Cofi kaže: Pregled poruke
A zašto ne treba biti? Loše je ako nastavak naprave boljim od prethodnika?
I ovako je BC2 bio jako slican bc1
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Stara 8.5.2010, 21:05   #10
Juraj
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DylaN kaže: Pregled poruke
I ovako je BC2 bio jako slican bc1
Praktički isti su bili.
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Stara 12.8.2010, 20:40   #11
sportista
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Nadam se da nisam pogrešio temu, ali koliko vidim po prvom postu nisam.
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It’s not Rapture, it’s Columbia. It’s not underwater, it’s tied to Zeppelins and floating around the world, thousands of feet in the air. It’s not a secret, delapidated cool kid’s club, it’s a spectacle of American achievement with the same agenda as the moon landings. And you’re not a Nameless Nelly, you’re ex-private detective Booker DeWitt. Watch the first Bioshock Infinite trailer (it’s not an infinite trailer, it’s about two minutes long) and prepare to go “oooooh.”

Youtube Trailer

Ooooooh. The game was revealed to press yesterday in New York, and thankfully Craig was there. He’s written us a blow-by-blow of the Bioshock Infinite demonstration there. The basics, though, are that Ken Levine is heading this BioShock up, that it’s set in the 1890s, that there’s a psychic lady and evil steampunk cybullies, and that you probably shouldn’t fall off.
You’ve been sent into this rogue 1900s Death Star to retrieve a woman called Elizabeth. She’s at the centre of some sort of conflict, she has magical powers that give her nosebleeds, and you’ll need to work together to survive and escape. It’ll have more of the same consequence-driven story, although we’ve not yet got details on what those choices will be.



When I played BioShock for the first time, I was expecting the Splicers to have personalities and dialogue, to be characters. They were characters, but that didn’t stop them from running at you with a knife. They were basically monsters with voice actors. It won’t be like that in Bioshock Infinite, according to Ken.


“When designing BioShock Infinite, we thought, ‘wouldn’t it be great if you walked into a room in this game and you didn’t necessarily know the dispositions of the people in it? Are they going to sit there? Are they going to attack you? What might set them off?’ We really wanted to have a notion that not everyone in the city was automatically hostile towards you. Instead it has more of that “Wild West” feel where you walk into a bar with your hand on your pistol and you’re not sure what’s going to happen to you.”


Craig is on the floating city right now, interviewing Ken Levine as his Gyromotive Steamcoptertrain refuels. Watch this space.
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Stara 12.8.2010, 23:24   #12
High life
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Određen forumom Bioshock Infinite

Irrational Games (autori originalnog Bioshocka) su resili da osveze fransizu novim Bioshock naslovom. Ceka vas veliko iznenadjenje :


http://www.youtube.com/watch?v=pV_TDxl2UIo

Poslednja ispravka: Aibo (7.6.2011 u 14:03)
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Stara 12.8.2010, 23:34   #13
DylaN
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Određen forumom Re: Bioshock Infinite

Izgleda mi kao poptuno druga igra...Ma da koga briga valjda sam navikao na Rapture.Jedva cekam!

Nego jel ovo Bioshock 3 or what?
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Stara 12.8.2010, 23:34   #14
Pjanovic
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Citat:
Cofi kaže: Pregled poruke
A zašto ne treba biti? Loše je ako nastavak naprave boljim od prethodnika?
Bolje od B1 tesko da mogu napraviti.
Sve dalje je pad...
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Stara 12.8.2010, 23:44   #15
thebluephoenix
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Određen forumom Re: Bioshock Infinite

http://irrationalgames.com/insider/a...om-ken-levine/
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Stara 12.8.2010, 23:47   #16
thebluephoenix
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http://irrationalgames.com/insider/a...om-ken-levine/

A Message from Ken Levine

The last three years for me have been dominated by a single question: “What are you guys doing there?”

Some of you were pretty certain it was an X-COM game, which I can now safely say it is not. It is also not part of the Freedom Force, SWAT, X-Wing vs. Tie Fighter, Kingdom Hearts or Yar’s Revenge franchises. The time for discussing what Irrational Games is NOT doing is over.

Today we announce BioShock Infinite.

That’s right, this is a BioShock game.

It’s a sequel.

But it’s also not a sequel.

Let me explain.

At Irrational Games, we believe that in order to fulfill expectations, you have to defy expectations.

When we completed the original BioShock, we felt we had said all we wanted to say with Rapture, but we weren’t done with the idea that is BioShock. BioShock is so much more than a story of a single place or a single time. We had so much more we wanted to say.

There are two core principles for us that define a BioShock game. First, it has to be set in a world that is both fantastical and yet also grounded in the human experience. Second, it has to provide gamers with a large set of tools, and then set them loose in an environment that empowers them to solve problems in their own way.

It would have been easier for us to go back to the well. We could have taken the easy route. We could have simply done more of the same, but we would not have been true to ourselves as game developers. Making the original BioShock was hard. We challenged ourselves every step of the way, and we tossed aside many elements and ideas simply because they weren’t good enough.

So when we started the sequel, we said to ourselves: “We want to expand on those core principles, but beyond that, there are no sacred cows. Everything else that people know or think they know about BioShock is open for negotiation.”

You will find yourself in a completely new world. Columbia is not an unknown secret city at the bottom of the sea. It’s a creation of an America transforming from a regional agrarian collection of states into a world power with global reach.

You now play an actual character, and not a cypher who is unaware of his own identity. You are Booker Dewitt, a particular character with an established history, with a voice you will hear as he talks to himself and others in the game.

You’ve come to Columbia for a reason: to find a mysterious young woman named Elizabeth and bring her safely out of the city. She will travel with you, interact with you, and react to the situations you cause to happen, and through your relationship with her, we’re able to tell the story of this new and amazing world.

This world of Columbia presents radical differences in scale from what you are used to. You’re not crawling through corridors on the ocean floor, claustrophobic with the weight of the ocean bearing down on you. Instead you find yourself navigating through huge environments, zipping around on Sky-Lines at eighty miles per hour and getting into firefights at ranges of two thousand yards.

In fact, there is so much new and radical about BioShock Infinite that we simply can’t tell you all about it in one revelation. What we present to the world today is merely the tip of a very large iceberg. In the coming months we’ll begin to reveal more of what BioShock Infinite is all about and let the world know why we are so excited.

For now, we want to thank you all for your patience, and for sticking with us all these many months while we labored in silence.The time for silence is over. First up for the fans of this site is another episode of Irrational Behavior with Shawn Elliott that covers the announcement of BioShock Infinite and the work that led up to it. I’m sure you’ll dig it.

Down the road a bit, actual gameplay footage awaits. It’s something you’re going to want to watch more than once. Trust me on this one.
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Stara 12.8.2010, 23:48   #17
goodlikesweeper
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Određen forumom Re: Bioshock 3

Omajgad.

Prvi bioshock je jedna od mojih omiljenih igara, drugi me uopste nije interesovao, instalirao sam ga pre neki dan i smorio se posle sat vremena. Kad sam cuo da je ova misteriozna igra 'Bioshock infinite' nisam znao sta da mislim, ali trejler me je oduvao, bukvalno. Bice ovo jos jedno Levinovo remek delo, vec sad vidim. Bez sumnje jedan od najvecih kreativaca u industriji.

Drago mi je sto sam poslusao njegov savet pa sam odgledao trejler pre nego sto sam tekst procitao. Bas je genijalno kako isprva sve izgleda skoro isto kao bioshock i onda big daddy izbaci lika kroz przor kad ono...vatdfakizdat?!
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Stara 12.8.2010, 23:52   #18
DylaN
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Trejler je i vise nego dobar!

Bas me zanima kako ce sama igra da izgleda
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Stara 13.8.2010, 0:03   #19
Densetsu
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DylaN kaže: Pregled poruke
Nego jel ovo Bioshock 3 or what?
Ne bas. Godina u kojoj se desava radnja igre je 1910 sto znaci da se desava pre prvog Bioshock-a, grad se nalazi u vazduhu a ne pod vodom. Vise vuce na novu igru cija je jedina veza sa Bioshock-om ta sto se nalaze u istom univerzumu.

Jedina slicnost je mozda neka verzija Big Daddy-a/Little/Big Sister i verovatno moci koje ce glavni lik pokupiti tokom igre, mada to ce se sve videti narednih nedelja, tako da nema smisla nagadjati.
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Stara 13.8.2010, 1:25   #20
wolf88
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Jedan od najboljih trejlera koje sam video u poslednje vreme. Deluje mi da ce imati atmosferu na nivou prvog dela.
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