tema
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Cattle and Crops
Prikaz jedne poruke
22.12.2017, 23:53
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Član od: 3.7.2006.
Lokacija: Beograd
Poruke: 1.092
Zahvalnice: 312
Zahvaljeno 310 puta na 237 poruka
Re: Cattle and Crops
Изашао нови апдејт, верзија: 0.1.0.0
Spoiler za
Измене / Changelog:
NEW: Map “Albergtal” - over 100 hectare arable land, 49 fields, new traders
NEW: Map spanning savegame system
NEW: Complete economic cycle (animal husbandry and maize cultivation) and adjustment of prices
NEW: MB Trac 1000
NEW: Köckerling Rebell 300
NEW: Lemken Juwel-8 4+1, 5+1, 6+1
NEW: Introductory quest for improved starting conditions
NEW: Reputation system for different factions
NEW: Character and level XP
NEW: More mission types
NEW: Employees as reward for a successfully completed mission
NEW: Fields as rewards for missions
NEW: You can now earn money in missions
NEW: Vehicles and employees can now be rented or hired as harvest hands for a certain period of time
NEW: Animals feed autonomously when on pastures
NEW: Bull fattening and pasture feeding. Bulls now produce slurry
NEW: When saving, a warning hint is being displayed when an employee is still active
BUG FIX: The weather manager has been checked, maps shouldn’t be foggy all the time any more
BUG FIX: The sinking in of tractors on cultivated fields has been reworked
CHANGE: Starting menu created
CHANGE: Reworked ingame menu (planning, tasks)
CHANGE: Reworking and improvement of turning maneuvers and pathfinding for the chasers
CHANGE: The physics of attached machinery has been adjusted
CHANGE: The assembly of complex tractor/machine combinations has been reworked and is working more comfortably now
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