Na sajtu
Pirates United
Objavljene specifikacije novich grafickih koje su dodatno odlozene.
* Unified Shader -
to bi trebalo da su SM 4.0
* Supports FP16 HDR+MSAA -
Potpuno podrzavanje HDR+AA sto danas samo ATI moze
* GDDR4 memory -
znaci 2Ghz+
* Close to 700 million transistors (G71 - 278M / G70 - 302M) -
znaci ocekujete potrosnju vecu nego sto danas neko ima napajanje 300w
* New AA mode: VCAA
nesto bolesno
* Core clock scalable up to 1.5GHz -
o ovome necu da komentarisem ali izgleda nenormalno
* Shader Peformance : 2x Pixel / 12x Vertex over G71
sve pise
* 8 TCPs & 128 stream processors
* Much more efficient than traditional architecture
pa kada se prica da ce game developing sa DirectX 10 biti mnogo laksi i bite veca iskoriscenost graficke i moguce simple physics procesing
* 384-bit memory interface (256-bit+128-bit)
* 768MB memory size (512MB+256MB)
* Two models at launch : GeForce 8800GTX and GeForce 8800GT
* GeForce 8800GTX : 7 TCPs chip, 384-bit memory interface, hybrid water/fan cooler, water cooling for overclocking. US$649
* GeForce 8800GT : 6 TCPs chip, 320-bit memory interface, fan cooler