Archage
Features
* Huge world map
* Dynamic environment
* Mass PvP (100+ people)
* Player housing
* Crafting & production
* Adjustable interface
* Mounts (e.g. horses)
* Naval warfare
* Persistent World
The developers promise a community like that of Ultima Online, PvE comparable to typical sandboxes and PvP taken from Lineage 2. The game itself is developed as a “sandbox” – where the player is completely free to choose what to do and how to live
The game's designers want players to have a big impact on the world; each server will be unique due to players developing their world’s history and exploring the map in different directions. There are 8 races in the game, 5 of which are said to be unique to ArcheAge.
Graphic
In 2009, the company XLGames officially announced their new MMORPG ArcheAge, which uses CryEngine 2. The development of the game began in 2006. In August 2007, XLGames licensed CryEngine 2. The first closed beta was scheduled for June, 2010 in South Korea. A source has indicated that CryEngine 3 will be used to develop some elements of ArcheAge and for now ArcheAge’s CryEngine 3 code is limited to graphics, animation, and physics. Networking and other miscellaneous subroutines remain unchanged.
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