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Stara 5.4.2008, 0:25   #64
HEHAD
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Član od: 31.1.2007.
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Određen forumom Re: Battlefield 2 zona

Kod:
Patch v1.41


       - BUG FIXES AND GAMEPLAY TWEAKS

    *
      Fixed an extremely intermittent server crash bug.



Patch v1.4


       - NEW FEATURES

    *
      New City Map: Road to Jalalabad
    *
      Infantry Only Mode: A game mode that removes all vehicles.

       - BUG FIXES AND GAMEPLAY TWEAKS

    *
      Fixed the Linux server hangs when trying to load a Special Forces Co-Op map.
    *
      Another attempt at fixing the Red/Blue nametag bug.
    *
      Fixed the missing server info on the map briefing screen.
    *
      Fixed the server browser issues with updating info.
    *
      Fixed the filter by maps size option in the server browser.
    *
      Fixed a low reproducibility crash bug related to the vehicle drop.
    *
      Fixed a crash in Co-op after a player is revived without a kit.
    *
      Fixed a server crash on Linux 32 when trying to rotate maps in Coop Mode.
    *
      Fixed the occasionnal red distance marker appearing on the ground.
    *
      Fixed the bug that caused the player’s arms to become invisible when switching weapons.
    *
      Co-Op bot console commands now function on local servers.
    *
      Fixed the excessive damage taken by the Muscle Car.
    *
      Adjusted the minimum number of players to start the round on ranked servers.
    *
      The new values for 16, 32 and 64 players are 6, 8 and 8 respectively.
    *
      Re-enabled unlocks on unranked servers.
    *
      Commander options are no longer available whilst commander is dead.
    *
      Fixed bug where a spawn point is shown as selected when it is not if player has spawned in during the preview round.
    *
      Co-Op (Local Server) - Fixed the issue where no other players may join the server if the server host is kicked and banned.
    *
      Ranked Servers now force unlocks.
    *
      Added support for multiple gamemodes in single maplist for mods
    *
      The vehicle drop has been modified to help prevent exploits such as blocking enemy vehicles, destroying vehicles and commander assets, or as an alternative to artillery.
    *
      C4 tossing distance has been reduced.
    *
      A prone → crouch delay has been added.

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