Kod:
Patch v1.41
- BUG FIXES AND GAMEPLAY TWEAKS
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Fixed an extremely intermittent server crash bug.
Patch v1.4
- NEW FEATURES
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New City Map: Road to Jalalabad
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Infantry Only Mode: A game mode that removes all vehicles.
- BUG FIXES AND GAMEPLAY TWEAKS
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Fixed the Linux server hangs when trying to load a Special Forces Co-Op map.
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Another attempt at fixing the Red/Blue nametag bug.
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Fixed the missing server info on the map briefing screen.
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Fixed the server browser issues with updating info.
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Fixed the filter by maps size option in the server browser.
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Fixed a low reproducibility crash bug related to the vehicle drop.
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Fixed a crash in Co-op after a player is revived without a kit.
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Fixed a server crash on Linux 32 when trying to rotate maps in Coop Mode.
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Fixed the occasionnal red distance marker appearing on the ground.
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Fixed the bug that caused the player’s arms to become invisible when switching weapons.
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Co-Op bot console commands now function on local servers.
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Fixed the excessive damage taken by the Muscle Car.
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Adjusted the minimum number of players to start the round on ranked servers.
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The new values for 16, 32 and 64 players are 6, 8 and 8 respectively.
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Re-enabled unlocks on unranked servers.
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Commander options are no longer available whilst commander is dead.
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Fixed bug where a spawn point is shown as selected when it is not if player has spawned in during the preview round.
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Co-Op (Local Server) - Fixed the issue where no other players may join the server if the server host is kicked and banned.
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Ranked Servers now force unlocks.
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Added support for multiple gamemodes in single maplist for mods
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The vehicle drop has been modified to help prevent exploits such as blocking enemy vehicles, destroying vehicles and commander assets, or as an alternative to artillery.
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C4 tossing distance has been reduced.
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A prone → crouch delay has been added.
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