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Stara 20.1.2015, 16:52   #1
Emix
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Citat:
-Focus Home Interactive and DONTNOD Studio have just revealed a new game called Vampyr, which will be an RPG. There’s very few details but our reporter at the reveal event, good ol’ Stefan, has stated the game is set just after World War One and players will take on the role of a doctor. He returns home while the Spanish Flu is going around, and is bitten by one of his patients. That bite transforms this doctor into a vampire.
-Apparently the Y in the name relates to the choices in the game where the doctor faces moral quandaries as his doctor side tries to heal, while his vampire nature wants to kill and feed. The tag line for Vampyr is ‘Take blood. Save a life’. Choices won’t be clear cut within the game either, but there are very few details on that. Vampyr also sees DONTNOD trying to start up a second development team within the studio so more projects can be worked on. Vampyr is still in early development so no release date has yet been confirmed.
New RPG Vampyr In Development At DONTNOD Entertainment, Set After World War One
World War 1 Vampire RPG Revealed

Poslednja ispravka: Emix (20.1.2015 u 17:03)
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Stara 21.1.2015, 0:08   #2
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Ajde drzim im fige da (konacno) naprave odlicnu igru...a ne samo ideju kao sto je bila Remember Me

Nadam se da im nece sinuti da koriste isti combat sistem kao iz doticne igre...

Poslednja ispravka: Exia (21.1.2015 u 0:17)
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Stara 18.6.2015, 23:15   #3
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Video


You'll be able to feed on anyone in Vampyr, the RPG about a vampire doctor


Citat:
Acclaimed game-development studio Dontnod and publisher Focus Home Interactive are pleased to officially announce their partnership for the development of Vampyr, a new role-playing game powered by Unreal Engine 4 for PlayStation 4, Xbox One and PC.

The studio behind Remember Me and Life is Strange unveils here a concept trailer for Vampyr, which sets the mood and universe of this new license, which promises to offer a unique, deeply immersive role-playing experience steeped in vampire mythology.

Vampyr is set in early 20th century Britain as the country is gripped by the lethal Spanish flu and the streets of London are crippled by disease, violence and fear. In a disorganized and ghostly city, those foolish, desperate, or unlucky enough to walk the streets lay prey to Britain’s most elusive predators: the vampires. Emerging from the chaos, a tormented figure awakens. You are Jonathan E. Reid, a high-ranking military surgeon transformed into a vampire upon his return home from the frontline.

Explore the darkly atmospheric streets of early 20th century London, and interact with a multitude of characters with their own identities and importance. Accept and fulfill the missions they give you, but don’t forget: sooner or later, you will have to feed, and make a difficult choice... who will be your prey? Absolutely all characters in the game are potential victims of your vampiric lust. Carefully study the habits of your next victim, his or her relationships with other characters, and set up your strategy to feed, unnoticed: seduce them, change their daily habits, or make sure they end up alone in a dark street…

Be careful who you choose to hunt, as they will be gone forever, and their death will impact in a meaningful way the world that surrounds you. Feeding on human blood will not just keep you "alive"; it will also unlock new vampiric powers to use.

There will be times when exploration and seduction will only get you so far, and you'll need to resort to engaging in Vampyr's dynamic real-time combat. It blends hard-hitting melee combat with ranged shooting mechanics and the supernatural vampire powers. You'll face many types of enemies: different species of vampires and creatures, as well as vampire hunters who want to hunt you down with their weapons, tools and traps. In Vampyr, your health and the "energy" that drives your supernatural powers are one and same! Using powers will drain your own blood, giving you an edge in battle but also leaving you weaker. You will have to find a way to feed during combat to replenish your strength.

Vampyr also offers a deep crafting system. Find and loot materials and components from the fresh corpses of your victims or during exploration, in order to craft and improve tools, melee and ranged weapons, as well as special ammunitions and coating to exploit the weaknesses of your enemies.

As you cling to what remains of your humanity, your decisions will ultimately shape the fate of your hero while searching for answers in the coughing, foggy aftermath of the Spanish Flu.

Vampyr will release in 2017 on PS4, Xbox One and PC.

Poslednja ispravka: Emix (18.6.2015 u 23:27)
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Stara 23.6.2015, 1:29   #4
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Tek sam sada video ovu temu, malo pogledao o igri i na papiru zvuci mnogo dobro...
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Stara 2.12.2015, 14:07   #5
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Malo novih informacija

http://blog.eu.playstation.com/2015/...adbpr=36969785
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Stara 23.12.2015, 12:16   #6
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Imam veoma velika očekivanja od ovoga. Držimo fige.
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Stara 29.2.2016, 11:14   #7
dex3108
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Looks good

Spoiler za Screens:






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Stara 29.2.2016, 18:27   #8
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Dontnod on why Vampyr isn't set in an open-world

Ima malo offscreen combat gameplaya i in-engine snimaka.
Nisam uopste shvatio sta su hteli da kazu za stealth i kako funkcionise crime sistem.
Kao mozete ubiti bilo koga ali samo u odredjneim uslovima i za stealth,nema infiltracije ali ga ima Nzm,mozda samo stealth kill sa ledja ili nesto tako ?
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Stara 29.2.2016, 23:23   #9
filpan
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Bogami, ovi skrinovi odišu atmosferom.
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Stara 1.3.2016, 11:09   #10
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Deluje zanimljivo. Oduševim se svaki put kad pročitam da nešto nije open world.
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Stara 1.3.2016, 13:00   #11
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Za ovakvu igru i bolje. Nije baš da skuplje igre bolje rešavaju problem zvani ,,open world''.
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Stara 31.3.2016, 15:04   #12
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DONTNOD says every citizen in new RPG Vampyr can be killed, talks city of London

Citat:
-"Absolutely. This is the core idea of our game. You can choose to kill anyone, but you should always be prepared to face the consequences. On the other side of the coin, you will never be forced to take a life. There is always another way," Beauverger told Examiner.com.

-"Vampyr’s London is based on historical references, and you will explore different aspects of its society by moving from one district to another. From the industrial docks and financially-challenged hospital of the East End, to the poverty-stricken Whitechapel, to the more upper-class City, each region will have its own mood. The lighting, architecture and citizens with their specific preoccupations (and thus the challenges and situations you face) will be unique to each district," Beauverger said
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Stara 31.3.2016, 16:54   #13
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Na papiru deluje odlicno ostaje da se vidi kakav će biti finalan rezultat
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Stara 31.3.2016, 21:12   #14
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Opaa, ovo je role-play, dakle, zainteresovan sam. Kad sam prvi put čuo za igru, pomislio sam da će biti hack & slash, ali srećom, nije. Prvi utisak je dobar. Sve djeluje kako treba: atmosfera, dizajn a i onih nekoliko sekundi borbe koje sam vidio u videu djeluju primamljivo. Nisam ljubitelj vampir tematike, ali sve dok nema horor elemenata, i'm good with it.
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Stara 31.3.2016, 21:13   #15
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Надам се да ће бити вампирица
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Stara 24.5.2016, 12:44   #16
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Spoiler za SS:







VAMPYR IMAGES DEPICT THE PROTAGONIST'S DUALITY: CAN YOU BE BOTH A SAVIOR AND A MONSTER?

Citat:
Vampyr, the new action-RPG from acclaimed game-development studio DontNod, releases new images today depicting the duality of the central character. Set in London, 1918, Vampyr promises to offer a unique and deeply immersive experience, and a strong and engaging narrative steeped in vampire mythology.

In Vampyr, players take control of Dr. Jonathan Reid, a newly formed vampire who is torn between the Hippocratic Oath he swore as a doctor, and the bloodthirsty need to kill due to the monster within. While London suffers from the Spanish Flu pandemic, your first reflex as a doctor would be to help and heal people... but it will be impossible for you to ignore your inner, violent, nature of Vampyr - first and foremost, you are a lethal predator.

As a Vampyr, you have to accept your need to sacrifice people to survive. Feeding on people will be the basis of your character progression, as it will allow you to learn supernatural Vampyr powers and talents that will be useful in persuasion, locomotion, survivability, and combat. So the dilemma that's offered to you isn't 'should I kill people?' but more 'who will I kill'? And this decision won't be without consequences. Killing one person will create a rippling effect on London's ecosystem and you will have to live with both the repercussions and their death on your conscience. Decide to feed on a renowned doctor from the city hospital, and progressively see the health condition of the patients drop.

Every life saved and every life taken by Reid will have deadly ramifications to London and the people around it. When Vampyr releases in 2017, players will be asked: how far are you ready to go?

Poslednja ispravka: Emix (24.5.2016 u 12:59)
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Stara 29.5.2016, 10:38   #17
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Jedva čekam. Izlazak Vampyra ću slaviti k'o drugi rođendan.
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Stara 29.5.2016, 15:40   #18
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Fanatični fanboy-izam.
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Stara 29.5.2016, 16:04   #19
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Kakav fanbojizam kad se predmet afekcije menja kao čarape. To se zove ložim se da se ložim na igre...
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Stara 29.5.2016, 20:45   #20
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filpan kaže: Pregled poruke
Fanatični fanboy-izam.
Ko ... ?
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