pokies
9.3.2010, 12:46
Možda je tema već bila, pitanje glasi na koje ste zanimljivije termine upotrebljene kao gradacije nivoa težine u igrama naišli?
Pasus iz Vikipedije:
"It is common for game developers to invent their own names that extend or replace the standard difficulty nomenclature. Quake, for example, uses a "nightmare" level (accessible only through the use of a hidden portal) that is more difficult than the hard level.[2] In Halo the difficulty levels are called easy, normal, heroic, and legendary. The legendary difficulty level has been called "suicide" by the game's developers.[citation needed] Duke Nukem completely invented its own difficulty levels based upon Duke's common phrases such as: "piece of cake", "let's rock", "come get some," and "damn I'm good.""
I KAKO BI IZGLEDALA VAŠA PODELA?
Pasus iz Vikipedije:
"It is common for game developers to invent their own names that extend or replace the standard difficulty nomenclature. Quake, for example, uses a "nightmare" level (accessible only through the use of a hidden portal) that is more difficult than the hard level.[2] In Halo the difficulty levels are called easy, normal, heroic, and legendary. The legendary difficulty level has been called "suicide" by the game's developers.[citation needed] Duke Nukem completely invented its own difficulty levels based upon Duke's common phrases such as: "piece of cake", "let's rock", "come get some," and "damn I'm good.""
I KAKO BI IZGLEDALA VAŠA PODELA?